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  1. #1
    Player
    Succor's Avatar
    Join Date
    Nov 2022
    Location
    Limsa Lominsa
    Posts
    22
    Character
    A'than Tia
    World
    Sophia
    Main Class
    Sage Lv 83
    But guys, if you want complex dps rotations why don't you play... dps classes? SMN and RDM have off-heals and rez, they would be ideal for what you want, no? Don't forget that a lot of people play healer for the simplicity of its dps rotation. I agree that it's very simple, but it works as intended. The complexity of the healer role comes from using the correct support skills at the right time and location, which I find pretty engaging tbh.

    Also, the reasons you identify re healing pertain to all games that use the trinity. This is why newer games (e.g. BDO) have been moving away from the trinity and everyone is a tanky dps with self heals.
    (1)
    Last edited by Succor; 11-24-2022 at 10:47 AM.

  2. #2
    Player
    Join Date
    Oct 2021
    Posts
    959
    Quote Originally Posted by Succor View Post
    Don't forget that a lot of people play healer for the simplicity of its dps rotation.
    Those people didn't care when SCH lost its DPS complexity or AST lost its support complexity, so I'm not really inclined to care at all if the same happens to them. Heaven forbid at least half of the jobs in a role with 4 jobs have something that isn't mindless 1 DoT 1 Nuke ""engagement"".
    (8)

  3. #3
    Player Mithron's Avatar
    Join Date
    Dec 2016
    Location
    Ul'dah
    Posts
    699
    Character
    Mithron Scarlet
    World
    Gilgamesh
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Succor View Post
    But guys, if you want complex dps rotations why don't you play... dps classes?
    Because I don't believe DPS classes are the only role that's meant to have fun.
    (8)

  4. #4
    Player
    fulminating's Avatar
    Join Date
    Apr 2022
    Posts
    1,179
    Character
    Wind-up Everyone
    World
    Zodiark
    Main Class
    Arcanist Lv 52
    Quote Originally Posted by Succor View Post
    But guys, if you want complex dps rotations why don't you play... dps classes? SMN and RDM have off-heals and rez, they would be ideal for what you want, no? Don't forget that a lot of people play healer for the simplicity of its dps rotation. I agree that it's very simple, but it works as intended. The complexity of the healer role comes from using the correct support skills at the right time and location, which I find pretty engaging tbh.

    Also, the reasons you identify re healing pertain to all games that use the trinity. This is why newer games (e.g. BDO) have been moving away from the trinity and everyone is a tanky dps with self heals.
    Could you please find some higher quality bait? Even that red mage guy put in more effort.

    If you want some critique, mentioning summoner and complex dps rotation in the same sentence completely gave it away, but the trinity line was also a bit obvious particularly with the pair of elephants in the room (wow and ffxiv prior to 5.0).
    (9)

  5. #5
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Can we stop using the word "complex" when it comes to more dps buttons?

    Trimming away the niche and useless oGCD's, merging things like Cure and Cure II and then adding a small handful of interesting dps buttons into the empty slots is not complex. New players brains will not explode. Raids will not become impossible to clear.

    Quote Originally Posted by Succor View Post
    But guys, if you want complex dps rotations why don't you play... dps classes?
    No. If you want a one-track job with a single responsibility to focus on, why don't you go play dps classes and stop trying to ruin our adaptable support role?
    (10)

  6. #6
    Player
    flowerfairy's Avatar
    Join Date
    Aug 2022
    Posts
    155
    Character
    Agnes Nimue
    World
    Midgardsormr
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Succor View Post
    The complexity of the healer role comes from using the correct support skills at the right time and location, which I find pretty engaging tbh.
    It doesn't achieve that right now. It devolved to "press one of the million heal abilities you have for the raidwide while spamming Glare." If the tier is new, maybe we'll get to press FIVE heal GCDs out of the 100 Glare casts before everyone gets the current IL gear and that completely disappears, how fun!

    Healing was much more intensive and complex in past iterations of the game, and they still had engaging DPS rotations. AST lost their unique kit that had much more supportive cards and SCH lost pretty much everything, even the fairy got homogenized to oGCDs for reasons no one understands. The only one who didn't suffer as much is WHM since that job was already in the gutter. Having more to heal is not engaging in this current system and it never will. Choosing one ability over another needs to have more weight than "one heal over another heal" because they all do the same exact thing.
    (5)