Results 1 to 10 of 73

Hybrid View

  1. #1
    Player
    Mikey_R's Avatar
    Join Date
    Apr 2014
    Posts
    1,617
    Character
    Mike Aettir
    World
    Cerberus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Remolia View Post
    For new players maybe, for me, WHM game play in normal duties puts me asleep.
    But if not joking.
    Using melds (adjust piety for mana), food buff, potions (we have 18% mana potion), and MO (mouseover) macros (I am a PC player) u can build a kinda fun game play around conjurer in normal duties, where u actually have to watch raid HP, use rescue, and actually focusing more on healing, instead of 11111111 glare spam.
    Now, imagine doing that whilst being a WHM. More healing power, more damage, access to mitigation and other useful healing options.

    Limiting yourself to Conjurer is not making your gameplay more exciting, swapping the occasional damage spell for a heal instead is not what I would call riveting. However, planning your oGCD usage around fight mechanics, using the tools given to you, is much more engaging. Granted, this is coming from someone who has healing as their least preferred role, however, I fail to see how limiting yourself is making you more engaged.

    I would also question why you mentioned any other healer. Throwing around cards efficiently on AST, or having a different healing style in SCH/SGE is going to be a different experience. However, I suspect this is more to do with not being a team player is a team game than actually not finding a healer that you enjoy.
    (3)

  2. #2
    Player
    Remolia's Avatar
    Join Date
    Jun 2022
    Posts
    384
    Character
    Remi Poemi
    World
    Omega
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Mikey_R View Post
    Now, imagine doing that whilst being a WHM. More healing power, more damage, access to mitigation and other useful healing options.

    Limiting yourself to Conjurer is not making your gameplay more exciting, swapping the occasional damage spell for a heal instead is not what I would call riveting. However, planning your oGCD usage around fight mechanics, using the tools given to you, is much more engaging. Granted, this is coming from someone who has healing as their least preferred role, however, I fail to see how limiting yourself is making you more engaged.

    I would also question why you mentioned any other healer. Throwing around cards efficiently on AST, or having a different healing style in SCH/SGE is going to be a different experience. However, I suspect this is more to do with not being a team player is a team game than actually not finding a healer that you enjoy.
    I already told, each player has own expectations from the healer role. Watching closely other players, use mana as resource, and be more alert on raid list, coz u are more limited, is more fun for me. As SCH I just wakeup from Ruin spam slumber, press few "useful healing options" and go back to "ruin slumber". Yes, there are some 81+ level duties, where using full jobs is fun, coz you really sitting under pressure there. But healing 1-80 duties with full job? Noway, only if half naked maybe.

    Anyway, we went a little off topic here.
    (0)