I was a little concerned that we'd be spending almost all of our time in the void for future MSQ bits, so more focus on Garlemald is welcome.
I'm really curious as to what the context behind Eureka Orthos is gonna be, though.
I was a little concerned that we'd be spending almost all of our time in the void for future MSQ bits, so more focus on Garlemald is welcome.
I'm really curious as to what the context behind Eureka Orthos is gonna be, though.






Diving and spearfishing being added to Bronze Lake in Upper La Noscea around the Wanderer's Palace. I wonder if there'll be anything interesting on the lakebed?
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I wonder if that has anything to do with the crafting and gathering relics. I'm sure I'll check out the area regardless.



Nym would handily work for a part of Limsa's past roughly parallel to Sil'dih. Not as snug a fit as Gelmorra for Gridania, but I wouldn't be too surprised to see this lead into one of the variant dungeons.








That... sounds ominous (although the first part of the title is clearly referencing Myths of the Realm - with such a title I'm starting to think the Twelve are just jerks (honestly I think liked Hydaelyn better).
I think it's technically "another" Allagan ruin G'raha was looking for clues on, because he didn't actually know that he was specifically looking for Syrcus Tower until he got there and met Doga and Unei. Should still be under the Tower, though. The first screenshot looks like the classic entrance in FF3, minus the portal, the second looks like the Aetherochemical Research Facility had a baby with Final Coil.Called Eureka Orthos, definitely looks Allagan. The original Eureka in FF3 is effectively a boss rush in the basement of the Crystal Tower while the dungeon Syrcus Tower is climbing the spire, and FFXIV's Syrcus Tower is an amalgamation of those two dungeons.
I don't think it was mentioned as being under the tower in ARR but was definitely brought up in Eureka (along with, at the time, the first reference to G'raha since ARR) when Krile was talking about the story they were referencing when they gave the island that name.
I would guess that we'll be in the Source tower opening up the equivalent to the door we go through in the Twinning to enter the basement levels.
I'm wondering how this is going to work alongside Myths of the Realm. It would be kind of anticlimactic to finally get to Eureka and have the person who originally clued us in to its existence be unavailable due to scheduling conflicts. It's not like G'raha can't be in two storylines at once, since Deep Dungeon stories are usually a one-and-done, but I think it's likely his involvement will end up offscreen. Maybe we'll be teamed up with Nero instead? (Plus Koh Rabntah, maybe?)
Also wondering if two the bosses we fight will be Doga and Unei (easily explained as being other clones), since that would present an opportunity for slightly better closure than the original, rushed(-feeling) CT ending.
あっきれた。



So guesses as to what that thing is on G'Raha's back? Portable orchestrion? An older version of the Aether readers? And why does he get a gleaner outfit before we do?
I think it might be an orchestrion because '' gods revel '' sounds like we are going to enjoy some godly festivities in the next alliance raid, and what goes well with reveling but music. I'm very excited because one of my favorite tropes in fantasy is gods and other great mythical beings having a good ol' time having a party, and potentially causing damage to people, structures and the environment because they are just too powerful.
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