Buyers actually do get caught and banned actually. Yet we still have people risking it. Name one MMO where RMT doesnt exist. Go on, name one for me.The matter of the fact is, they need to start banning the buyers. they take care of the RMT market, and suddenly the bots wont be as much of a problem. its really that simple. you start taking action against the player buying the gil, and buying gil no longer seems risk free or attractive. end of story. it works.
At worse: Until they made the Trade service channel and cracked down on Raid Finder tool you would see a wall of spam of people selling runs for gold and "gold but you have to join this discord channel to finalize the deal" still see it a bit today but not nearly as bad.
At best: I personally haven't payed cash money for a sub since I learned how to play the AH right post Brutosaur.
Yeah there are some good aspects to it. If you know what you are doing you can basically get someone else to pay your sub and expansions(and in blizzard case and could work with SE too other games and items).
But it does open the door for some stuff. But 14 doesn't really have BoE's like WoW does so in might not be as bad. Or they might limit what you can get with the token like limit it in some shape or form. You can gil cap in 14 somewhat easier than you can in WoW.
People have always sold runs for gold in WOW. It isn't anything new. I would argue that the introduction of the achievement system in Lich King really set that part in motion. People wanted those achievements to get into legit runs, and paying for them with gold seemed the best way.At worse: Until they made the Trade service channel and cracked down on Raid Finder tool you would see a wall of spam of people selling runs for gold and "gold but you have to join this discord channel to finalize the deal" still see it a bit today but not nearly as bad.
At best: I personally haven't payed cash money for a sub since I learned how to play the AH right post Brutosaur.
Yeah there are some good aspects to it. If you know what you are doing you can basically get someone else to pay your sub and expansions(and in blizzard case and could work with SE too other games and items).
But it does open the door for some stuff. But 14 doesn't really have BoE's like WoW does so in might not be as bad. Or they might limit what you can get with the token like limit it in some shape or form. You can gil cap in 14 somewhat easier than you can in WoW.
I know that much but there started to be more people charging tokens for runs instead of gold. Its basically the same thing but it turns into some weird RMT stuff at that point like are you charging base token gold price for the run or the USD/Euro/AUD amount for the tokens that you are charging.People have always sold runs for gold in WOW. It isn't anything new. I would argue that the introduction of the achievement system in Lich King really set that part in motion. People wanted those achievements to get into legit runs, and paying for them with gold seemed the best way.
Use real money to buy token - sell token for gold - use gold to buy carry or gear or weps = pay to win.What did the WOW token do to WOW?
Many of those people will be buying gold away from the system if this wasn't in place, so not much changes.
Crafted gear is (mostly) pointless, and by the time somebody can carry you in a dungeon/raid, the gear from that is old news.
This turned WoW into boost hell, no thanks, I'm happier with gil being literally meaningless.
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