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  1. #71
    Player
    Jojoya's Avatar
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    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by KageTokage View Post
    I wouldn't be opposed to them giving older S ranks some kind of buff that caps their damage taken per hit to levels that would be considered reasonable according to their expansion's standards.

    If they're going to keep retroactively updating the rewards on older hunts to keep them appealing, then it wouldn't hurt to take measures to ensure they aren't getting melted either.
    This is what I'd like to see. Have the S ranks given a buff where any damage dealt above an amount appropriate for the expansion's level range is absorbed/deflected (or heck, reflected, that could be fun to watch). Would probably need to add an immunity to damage over time effects as well. Making that change should be considerably simpler than reworking each S rank or trying to implement player scaling.

    The mark would still die somewhat faster but not unreasonably faster. Higher level players would still have their advantage of dodging some attacks due to the level difference. Players at the intended level for the S rank would still be able to participate.

    Quote Originally Posted by Bsrking5 View Post
    Don't remember them saying that, you have a source for that? I do remember them saying they want to work on new content rather than fix old content. It's why the msq took so long for them to fix. Also they add fates for seasonal events, I doubt it would really require that much effort. It probably cost the same as all saints event did.
    I'll see if I can dig up the source if I can remember when it happened. There are so many past Q&As it could have been from.

    Regardless, it's something they don't want to do.
    (2)
    Last edited by Jojoya; 11-07-2022 at 08:59 AM.

  2. #72
    Player Deveryn's Avatar
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    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Bsrking5 View Post
    Don't remember them saying that, you have a source for that? I do remember them saying they want to work on new content rather than fix old content. It's why the msq took so long for them to fix. Also they add fates for seasonal events, I doubt it would really require that much effort. It probably cost the same as all saints event did.
    They add individual fates for seasonal events a couple times a year. It's 39 fates for all the S ranks. On top of that, there's whatever might be involved in converting those events. It seems like a good way to go, but not something to expect any time soon.
    (0)

  3. 11-07-2022 01:40 PM

  4. #73
    Player
    Darkstride's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,620
    Character
    Ruin Darkstride
    World
    Excalibur
    Main Class
    Sage Lv 100
    This again. If you weren't actually hunting to spawn or find the mark, then you have no right expect anyone to wait for you to get there. Allowing others to join or waiting for the whole server to gather is a courtesy, not a requirement.

    Even with an invulnerability window you would still have plenty of people who would cry that they missed it because you didn't wait long enough or they weren't told soon enough.

    You say there's no downside to having to wait 5 minutes, which may be true for you - the person who didn't actually hunt the mark. But it's absolutely a penalty to those who put the work in to spawn it and can't engage it.
    (3)

  5. #74
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    I'd prefer they just artificially limit the kill speed on S ranks so it doesn't matter as much if a hunt gets engaged immediately.

    Pre-stat squish it was extremely stressful to spawn ARR S ranks when level 80 players could solo them in a matter of a few minutes coupled with the bot relay networks being so extensive that you'd have the entire data center bearing down on the thing instantly in most cases.
    (1)

  6. #75
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,513
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    They're not designed for every player in the logical data centre to get to. You don't need to get to every S rank, there will always be more in the future. It's not a limited resource.
    Even if it needs to be actively spawned by players, it's still an open world mob and subject to someone engaging with it at any time.
    (2)

    http://king.canadane.com

  7. #76
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,513
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Also I would like to raise the issue of trying to cram as manyh people as possible into a zone for an S rank (and sometimes just a slow/chill A rank train). It cuts other players out from entering the zone who sometimes have time limited activities to tend to such as a rare fish spawn or some such.
    Am I salty I missed a fish due to congestion? Yep. But my heart still bleeds to the other fishers out there too.

    In short, stop trying to get everyone a hunt mark at the same time. Kill the thing and be done with it.
    (2)

    http://king.canadane.com

  8. #77
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Canadane View Post
    Also I would like to raise the issue of trying to cram as manyh people as possible into a zone for an S rank (and sometimes just a slow/chill A rank train). It cuts other players out from entering the zone who sometimes have time limited activities to tend to such as a rare fish spawn or some such.
    Am I salty I missed a fish due to congestion? Yep. But my heart still bleeds to the other fishers out there too.

    In short, stop trying to get everyone a hunt mark at the same time. Kill the thing and be done with it.
    Excellent point here. I've yet to bump into this, but I'd definitely be salty over it.
    (1)

  9. #78
    Player
    Xaphire's Avatar
    Join Date
    Aug 2013
    Posts
    217
    Character
    Aeonna Calvados
    World
    Ultros
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Canadane View Post
    They're not designed for every player in the logical data centre to get to. You don't need to get to every S rank, there will always be more in the future. It's not a limited resource.
    Even if it needs to be actively spawned by players, it's still an open world mob and subject to someone engaging with it at any time.
    I honestly would prefer A/S rank hunts to work more like NMs in FFXI. Someone finds it, puts an alliance together at maximum for S ranks, a full party for As, and engages the monster. Add real mechanics, and other players outside of the alliance can't engage it - but you still hangout and watch to see if the people that got claim wipe.

    I don't really care for the giant zerg fest A and S ranks are, and waiting more than a minute or two for ARR/HW S ranks is nonsense. Sitting around waiting for the entire data center to show up for something that dies in less than 10 seconds is deranged.
    (2)
    Last edited by Xaphire; 11-08-2022 at 03:40 AM. Reason: clarity

  10. #79
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Xaphire View Post
    I honestly would prefer A rank hunts to work more like NMs in FFXI. Someone finds it, puts an alliance together at maximum, and engages the monster. Add real mechanics, and other players outside of the alliance can't engage it - but you still hangout and watch to see if the people that got claim wipe.

    I don't really care for the giant zerg fest A and S ranks are, and waiting more than a minute or two for ARR/HW S ranks is nonsense. Sitting around waiting for the entire data center to show up for something that dies in less than 10 seconds is deranged.
    The only reason it dies in 10 seconds is because a large part of the data center was able to show up.

    Try doing it off peak when you're lucky to have 40 show up and a recent expansion S rank will take much longer.

    Where should the middle ground be? You'll get a lot of different opinions depending on who you talk to.

    Maybe what needs to happen is for the game to stop letting more people teleport into the zone if a S rank is present and zone population has reach as certain number (100? 150?). That way it's out of player hands and in SE's control. It would also send the message that not everyone is intended to participate. Once the zone is full, no reason to hold off any longer and the zone can be cleared for players trying to do other things.
    (0)

  11. #80
    Player Deveryn's Avatar
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    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Jojoya View Post
    The only reason it dies in 10 seconds is because a large part of the data center was able to show up.

    Try doing it off peak when you're lucky to have 40 show up and a recent expansion S rank will take much longer.

    Where should the middle ground be? You'll get a lot of different opinions depending on who you talk to.

    Maybe what needs to happen is for the game to stop letting more people teleport into the zone if a S rank is present and zone population has reach as certain number (100? 150?). That way it's out of player hands and in SE's control. It would also send the message that not everyone is intended to participate. Once the zone is full, no reason to hold off any longer and the zone can be cleared for players trying to do other things.
    The only problem with that is (as mentioned a little earlier) gatherers get shafted if they're trying to hit a window. There are fish that are up for as little as one minute and they don't repop for days. We shouldn't have to suffer because of other people's greed with something totally unrelated. The solution to this problem is solely in the hands of the community. Stop abusing the travel system. Each world has enough of a local population to handle hunts.
    (0)

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