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  1. #41
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Quote Originally Posted by NanaWiloh View Post
    Hunts are world bosses they belong to no one end of story. Only one change is needed and that is for s ranks to spawn once a week at random with zero player intervention.
    S ranks having spawn conditions is one of things that makes them engaging for some people (Namely, that small part of playerbase who actually bothers spawning them) so...no thanks.

    I would like them to tone down the number of monotonous kill count S ranks, though, because those are not fun to spawn.
    (6)

  2. #42
    Player
    NanaWiloh's Avatar
    Join Date
    Aug 2015
    Posts
    2,457
    Character
    Nana Wiloh
    World
    Lamia
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by AwesomeJr44 View Post
    Hunt trains aren't really all that bad... until you go and kill an A rank outside of the train. Then you get the FFXIV FBI at your door asking why you dared to not partake in the train.
    Hunt trains doing that are being truly petty
    (5)

  3. #43
    Player
    Teraluna's Avatar
    Join Date
    Aug 2013
    Posts
    662
    Character
    Tera Luna
    World
    Louisoix
    Main Class
    Conjurer Lv 100
    One of the issues isn't really player generated or down to any lack of effort in player efforts to get to marks.
    It's simply the servers, with the seemingly ever present 'queue of over 50' being seen as soon as you attempt to transfer.
    Even in the same world it can take repeated attempts simply getting to the zone, all the while personal frustrations rising in the knowledge you're going to miss the mark.

    There is of course an immediate workaround that SE could do here. Make the S rank and subsequent rewards only targetable by people from the world it spawned on.
    However, that would appear to be an extreme measure considering the current popularity of these marks.
    (2)

  4. #44
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,881
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Teraluna View Post
    One of the issues isn't really player generated or down to any lack of effort in player efforts to get to marks.
    It's simply the servers, with the seemingly ever present 'queue of over 50' being seen as soon as you attempt to transfer.
    Even in the same world it can take repeated attempts simply getting to the zone, all the while personal frustrations rising in the knowledge you're going to miss the mark.

    There is of course an immediate workaround that SE could do here. Make the S rank and subsequent rewards only targetable by people from the world it spawned on.
    However, that would appear to be an extreme measure considering the current popularity of these marks.
    They are really only popular because of how faceroll-easy it is to do them and gather points/currency/tomestones. Aside from server technical issues, it is the lowest effort thing to do for what is offered.

    If there were other options that were both fun and with similar rewards for the time spent, more people would do those other things. Reducing the number of people who want to do hunts in the first place would be a good step 1. Perhaps giving equivalent tomestones for any activity done at max level.. like PotD or some new kind of boss-rush mode would be fun.
    (1)

  5. #45
    Player
    hynaku's Avatar
    Join Date
    Mar 2015
    Location
    New Gridania
    Posts
    2,800
    Character
    Inglis Eucus
    World
    Cuchulainn
    Main Class
    Reaper Lv 100
    I gave up hunting S rank hunts by the time you teleport and load into the area it is already dead. They should make it respawn elsewhere and thos ethat killed it don't get in credit if they kill it again before their cd ends.
    (2)

  6. #46
    Player
    Espon's Avatar
    Join Date
    Aug 2013
    Posts
    970
    Character
    N'kilah Razhi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by AwesomeJr44 View Post
    Hunt trains aren't really all that bad... until you go and kill an A rank outside of the train. Then you get the FFXIV FBI at your door asking why you dared to not partake in the train.
    Haha, yeah. A while back I was doing maps with some friends and when we came out of a dungeon there was an A-rank nearby so we decided to kill it. About a minute after attacking it someone flies up and starts yelling at us to wait for the hunt train that's starting in 2 hours.
    (6)

  7. #47
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,070
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    I just think the requirements of how many hunt kills you need for the mounts is unrealistic for a competitive "one party gets the kill" system. You literally need thousands for the achievements. Even with the trains, they take a long time to earn.
    (7)

  8. #48
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,949
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Iscah View Post
    I just think the requirements of how many hunt kills you need for the mounts is unrealistic for a competitive "one party gets the kill" system. You literally need thousands for the achievements. Even with the trains, they take a long time to earn.
    ^ This, very much so.

    On one hand they don't seem want a train to be a thing. But on the other hand they give us something to work on that requires obnoxiously hefty amount work it's almost unrealistic.
    (2)

  9. #49
    Player
    Zebraoracle's Avatar
    Join Date
    Sep 2022
    Posts
    832
    Character
    Zebra Rune
    World
    Gilgamesh
    Main Class
    Sage Lv 90
    Quote Originally Posted by Rein_eon_Osborne View Post
    ^ This, very much so.

    On one hand they don't seem want a train to be a thing. But on the other hand they give us something to work on that requires obnoxiously hefty amount work it's almost unrealistic.
    But doesn't FF14, and by extension YoshiP, respect your time??? /s
    (2)

  10. #50
    Player
    Bsrking5's Avatar
    Join Date
    Mar 2018
    Posts
    1,018
    Character
    Alpha Lupi
    World
    Adamantoise
    Main Class
    Astrologian Lv 90
    SE could just make them all fates and it would fix all of this. But that taboo or something?
    (0)

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