Really? I thought S ranks were meant to be done by lots of people working together.The original intent of the hunt was never supposed to be via hunt trains, but rather to be a group of friends finding one and taking it down.
The devs don’t seem to want to encourage hunt trains, but regardless this is the reality. Hunts need a rework to a) make S class not really a thing for trains (aka let them despawn/teleport/only give loot to the alliance that tags them) and b) make a new SS class mob that can really only be taken by multiple alliances. Ridiculous stuff from FF11, or world bosses from Guildwars 2.
Even an alliance of people is not the same as a full on hunt train. S rank mob mechanics are at hardest on par with like an alliance raid boss. It’s not that they are mechanically hard, just a bunch of hit points and can be punishing for mistakes.
Last edited by kaynide; 11-04-2022 at 07:59 PM.
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