Neah, its a crutch to run players down if they struggle with stuff. The tooltips explain a lot of stuff, and its important that players read them, but they dont tell you how to play a job and there are fundamental things they dont tell you.I get what you mean, but that basically is what people mean by tooltips.., To Read them, and practice.<but that reading, and practices is what usually gets repeated when improving for higher end content. but isn't solely for that.>
People expect, and reasonably expect at that, some basic competency when at higher levels.
But, whilst not wholly related to the topic, there needs to be improved teaching within the game.
But I assume they added the grid/chain view of the Actions Window to alleviate for some classes that have larger combos.<whilst with healers as you used, are mostly what combined with what gives the Greater output in healing, since there is no complexity in dealing Damage. Except for Sage.>
Tldr. we got what you mean, but the large majority understand that when someone says "READ YOUR TOOLTIPS.. !"-Jocat.
they mean for you to go and figure out how the skills interact act with each other on a dummy, and easy enough mobs that won't kill you when you're learning before giving it a shot I. easy content.<obv not all this at once. but this is the reasonable thing some would say they get from that. if they were to explain it to someone, as I do to you now>
WHM / BLM / SMN / NIN/ DNC / Omnicrafter and Gatherer
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