Quote Originally Posted by Jeeqbit View Post
We have emotes added regularly, fashion accessories, a variety of different types of mounts and minions, housing, decorating, gardening, explorer mode, say and /roleplay. These are all useful for roleplaying, but I have seen other RP features this game lacks. It's not the best at it and nor is the story because it's not designed to be played with others or to choose different paths and responses. But it's not like the only story is giant blocks of text that aren't delivered in speech bubbles and it's not like there are no RP features at all.
That's the issue, people are conflating us wanting RPG content with RP, just stop. I'm not asking for a 400 hour text adventure with after-credits of us collecting emotes for ERP. I want an RPG GAME with world content and more reason to play with all level tiers. Things to do that don't require doting in Limsa, or running around in circles as a Lalafell going "Waah!~".

I want more game, less MSQ. Our 'Game' has been stripped from all difficulty and nuance, the dungeons are all the same hallway with a different set piece, mob pulls pre-determined, classes homogenized, early content left to rot while we continue to frontload current-content with 'new' abilities and delete them from lower levels.

We get new content and even that's completely stripped of all life and no reward, where most 'Normal' difficulty content is now a spit in the face and completely lacks any life or thought. I feel like I'm losing braincells by even doing normal dungeons because they require no thought for any class, and negative thought as a DPS. As trash heavy as ARR dungeons were, at least they had some minor RPG and interaction, but we can't even have that.

We've been adding mini-games and calling them content, but nothing has changed the core experience, it's just been slowly boiled down further and further every year. All systems from ARR-Stormblood have been completely forgotten about and left to rot. Rest my Chocobo's soul, he's been a good boy but he's sat in the stable for years.

We need to shake things up, there are a ton of things we can do to make the core experience much more enjoyable.