Quote Originally Posted by AFuzzyMu11in View Post
I know it was sarcastic but I like the idea honestly. My job would be healing only, and dps is worried about by the team, I think a pure healer class that just heals while giving passive dps boosts would be interesting and definitely should be a thing. It's less stressful to worry about rotations, and you can just focus on what matters healing only. Maybe like if the class had no broil but a stronger Chain Strat, strategem and some copies of it with different names, that you had to time with raid cooldowns etc. It's a very interesting idea. Your main focus being healing and never worrying about dps.
You could always play a game where that’s how healers are designed to play and not one where that concept cannot functionally exist because it was designed to have healers spend a majority of their time attacking only to fight that design and the players that enjoy that choice.

I mean, I wouldn’t start playing WoW and harass it’s forums declaring that skill trees are a menace to my personal experience and that WoW should delete them because I don’t like them.