I'm just saying it seems like cutting off your nose to spite your face trying to grit your teeth and play through a game where healing is fundamentally designed to DPS the majority of the time when other games exist. Someone mentioned Ragnarok Online where healers only heal because there's a lot of outgoing damage. Why not try that? It genuinely seems like that's what you're looking for. It's not a jab, but a serious question. I hate first-person view. I like MOBAs. I could play Overwatch and yell about how its not the kind of MOBA I like, or I could just go play a MOBA I like. Doesn't that sound like a healthier option for my own enjoyment?
What's different here is healers are designed for something that they currently are not built for. But they used to be better designed to compliment this system and had room to grow into it more now, but that was taken away to sterilize the role, but sterilization does not make it well designed. It's just trying to desperately feel as inoffensive as possible to push away the least amount of people, which is wishy-washy bad design. I just want to see the game embrace the path it's taken and design the healers for this game.



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