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  1. #10
    Player
    Fendred's Avatar
    Join Date
    Jun 2011
    Posts
    956
    Character
    Valentyne Laska
    World
    Balmung
    Main Class
    Dancer Lv 100
    Quote Originally Posted by ty_taurus View Post
    Except that's not a DPS rotation. That's a bloated opener. The two are not the same thing, and an opener full of weaving isn't inherently bad, it's that AST's specifically feels bad because the cards don't feel impactful, Astrodyne is a joke, and min-maxing your opener for a sweat drop of added DPS demands the use of your Lightspeed to do it correctly.

    If what you're saying is true, then how do you explain all the low APM DPS rotations that exist outside the healers? BLM? WAR? RPR? RDM? SMN? All non-healers with relatively slow, casual DPS openers and rotations--slower than AST's healing and utility driven opener.

    Here's my solution: Add tank-like DPS toolkits to the healers since tanks have as much responsibility to other duties beyond DPS as the healers have. If you don't like it, take all the extra buttons off your hotbar and just spam Glareficoilosis. You'll lose not a lot of DPS and no one will probably notice.
    Lots of non-heal related ability weaving is absolutely an issue for healers because they need to be paying attention to everyone's health/status bars, incoming raid wides, tank busters, etc. Burst windows and major boss mechanic windows are on independent time tables and sometimes happen in parallel. So if we were trying to burst, we'd be potentially overlapping with the same time period we're supposed to be popping stuff on a tank so he survives a tank buster, or some group buff to avoid dying to a raid wide. DPS often fail to mitigate incoming AOE damage because they're so distracted trying to min-max their damage during a burst.
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    Last edited by Fendred; 10-25-2022 at 06:14 AM.