Quote Originally Posted by Fendred View Post
Correct. I'm referring to the astrologian's bloated UI and opener. A healer with a DPS rotation would turn into a mess similar to the current astrologian. The DPS abilities would get pushed into all sorts of weird spots on their hot bar because heals need to be quickly accessible due to their first responder role, and they'd be constantly swapping targets trying to keep up their DPS while healing the group.
Except that's not a DPS rotation. That's a bloated opener. The two are not the same thing, and an opener full of weaving isn't inherently bad, it's that AST's specifically feels bad because the cards don't feel impactful, Astrodyne is a joke, and min-maxing your opener for a sweat drop of added DPS demands the use of your Lightspeed to do it correctly.

If what you're saying is true, then how do you explain all the low APM DPS rotations that exist outside the healers? BLM? WAR? RPR? RDM? SMN? All non-healers with relatively slow, casual DPS openers and rotations--slower than AST's healing and utility driven opener.

Here's my solution: Add tank-like DPS toolkits to the healers since tanks have as much responsibility to other duties beyond DPS as the healers have. If you don't like it, take all the extra buttons off your hotbar and just spam Glareficoilosis. You'll lose not a lot of DPS and no one will probably notice.