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  1. #1
    Player
    Elizasylen's Avatar
    Join Date
    Dec 2015
    Posts
    178
    Character
    Senba Torii
    World
    Sargatanas
    Main Class
    Warrior Lv 100

    Please unify the right.

    Problem: The biggest complaint of the patch has been the inability to reasonably gain raid level gear for alt jobs in a reasonable amount of time.

    Context: Due to a number of variables that includes Player Attrition, Lost of interest, and increased difficulty. There is an overwhelming lack of healer availability for recruitment in Party Finder. YoshiP's proposed during the 14 hour livestream that it would be good if more players tried healer. Many players complained it would be unreasonable to switch jobs due to the inaccessibility of gear in the middle of progression content. The main issue being restrictive time gating of both Savage drops and more importantly tomestone gear.

    Proposal: I recommend the unification of the accessories so they can be shared across all jobs. Removing the fending healing casting striking maiming and aiming affixes on all accessories and just make one of each type i.e. Lunar Envoy, Abyssos, Purgatory etc.
    Accessories will have all the necessary Main Stats to accommodate all DoW and DoM jobs and applies the appropriate stats as the appropriate job (Pre-order Bonus Earring effect) . The split of Skill Speed and Spell Speed is handled by merging it into the "Haste" Stat.

    Aim: Increase the versatility of the individual player.
    Although FFXIV Market itself as a game that you can play every role on 1 character, in practice it is difficult, as one role will be far more ahead in gear than the other roles.
    Requesting players to procure and pentameld a second set to fulfill PF vacuum is unreasonable and prohibitively expensive. Also iLvl 610 is no longer seen as acceptable in current PF groups, iLvl612 thru 615 is generally demanded even in P5S

    Why this is a good idea.
    1. There is a precedence, every expansion we receive an universal earring that works on all jobs, So we know it can be done.
    2. Relieves pressure on switching jobs and roles. Since you only have to worry about the left side gear.
    3. Relieves inventory and data. Inventory can be redistributed to the left.

    Left side should be left alone for customizations job identifying and glamour reasons


    Conclusion: Players that would swap to healing mid tier would already have half of the work done for them and would only need to procure left side equipment reducing stress on the individual player and making healing role more accessible.
    (34)
    Last edited by Elizasylen; 10-22-2022 at 12:23 PM. Reason: Spelling and Formating

  2. #2
    Player
    PirateRyanG's Avatar
    Join Date
    Sep 2022
    Posts
    389
    Character
    Aserana Swian
    World
    Odin
    Main Class
    Conjurer Lv 90
    Nah. People shouldn't be given gear easily. If you aren't willing to work for it, you shouldn't get it.
    (25)

  3. #3
    Player
    Kranel_San's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    1,029
    Character
    Krann Starwarden
    World
    Zodiark
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Elizasylen View Post
    The biggest complaint of the patch has been the inability to reasonably gain raid level gear for alt jobs in a reasonable amount of time. I recommend the unification of the accessories so they can be shared across all jobs. Removing the fending healing casting striking maiming and among affixes on all accessories and just make one of each type i.e. Lunar Envoy, Abyssos, Purgatory etc.
    1. There is a precedence, every expansion we receive an universal earring that works on all jobs

    2. Relieves pressure on switching jobs and roles. Since you only have to worry about the left.

    3. Relieves inventory and data. Inventory can be redistributed to the left.

    Left side should be left alone for customizations job identifying and glamour reasons
    I don't understand what makes a certain ring suitable for tanks but as a dps or healer?
    However, I do understand that a full plate armor is suited for tank than anything else, so I support your idea.
    Accessories in WoW (Rings and Trinkets) are more unified than the accessories here and it didn't stand in the way of progression.
    (1)

  4. #4
    Player
    TomsYoungerBro's Avatar
    Join Date
    Oct 2022
    Posts
    473
    Character
    Tim Brady
    World
    Jenova
    Main Class
    Dark Knight Lv 100
    This would not work with primary and some secondary stats. Even if they did get it to work where it would be viable across the board, they should not think about anything like this until they have meld presets in the game. This suggestion just sounds like a nightmare lmao
    (1)

  5. #5
    Player
    Elizasylen's Avatar
    Join Date
    Dec 2015
    Posts
    178
    Character
    Senba Torii
    World
    Sargatanas
    Main Class
    Warrior Lv 100
    Quote Originally Posted by TomsYoungerBro View Post
    This would not work with primary and some secondary stats. Even if they did get it to work where it would be viable across the board, they should not think about anything like this until they have meld presets in the game. This suggestion just sounds like a nightmare lmao
    Skill and spell speed can merge into a haste stat. And nobody wanted piety. If they really wanted to they can meld for it. Most people are just going to stack crit dh and det.

    Primary stat it’s lot like other jobs can really benefit that much from the wrong primary stat. So just put STR DEX INT MND all on it

    The expansion bonus earrings always do this
    (9)
    Last edited by Elizasylen; 10-22-2022 at 12:32 AM.

  6. #6
    Player
    UkcsAlias's Avatar
    Join Date
    Dec 2021
    Posts
    739
    Character
    Aergrael Iyrnrael
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    Quote Originally Posted by PirateRyanG View Post
    Nah. People shouldn't be given gear easily. If you aren't willing to work for it, you shouldn't get it.
    Timegating is not working.
    (28)

  7. #7
    Player
    Elizasylen's Avatar
    Join Date
    Dec 2015
    Posts
    178
    Character
    Senba Torii
    World
    Sargatanas
    Main Class
    Warrior Lv 100
    Quote Originally Posted by PirateRyanG View Post
    Nah. People shouldn't be given gear easily. If you aren't willing to work for it, you shouldn't get it.
    They still need to earn the gear. It’s just their other jobs can also use the gear they earned.
    (16)

  8. #8
    Player
    PirateRyanG's Avatar
    Join Date
    Sep 2022
    Posts
    389
    Character
    Aserana Swian
    World
    Odin
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by UkcsAlias View Post
    Timegating is not working.
    Of course it is. It is rewarding those who dedicate themselves to their job.
    (5)

  9. #9
    Player
    Adamantini's Avatar
    Join Date
    Mar 2019
    Location
    between the good and bad is where you will find me
    Posts
    624
    Character
    Cyric Eladriel
    World
    Behemoth
    Main Class
    Blue Mage Lv 80
    and how do you intend to make the first fight of the tier relevant after the first few weeks, since it is there precisely to drop accessories? That would make everyone do this fight until they got the accessories 1x, and never come back.
    (5)
    Quote Originally Posted by Sir_Tonberry View Post
    Genshin Impact a free to play mobile gatcha game puts out events every 40 days that are fully voiced and an engaging story. FF which is a subscription game with a full price tag does like 5 events a year and still can't put 10% of the effort. Something is wrong.

  10. #10
    Player
    Lustre's Avatar
    Join Date
    Feb 2022
    Posts
    486
    Character
    Tatsuya Sarugaku
    World
    Moogle
    Main Class
    Paladin Lv 90
    No thanks, the game's gear barely matters as is and your solution to this is to make the entire right half homogenous. I'm sure that'll make things more exciting than they already are. /s
    (5)

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