Tribal quests are not canon. They always do goofy stuff like that in their beast tribe/tribal quest stuff.
Tribal quests are not canon. They always do goofy stuff like that in their beast tribe/tribal quest stuff.
Huh. Kinda cruel of you to so casually discount the exploration of Tribal lore and culture like that. A lesser woman might imply something about you from this.
Actually, it is for the context is entirely different. The Omicrons literally destroyed the dragon's entire race a la Frieza~What game have you been playing until now?
The beast tribe before this has rebels with hippo carts learn to be a part of society instead of fight against it and then solve their problems with a goofy cart race that makes the bad elephant people become friendly at the end.
You can't blame Endwalker again either. Previous beast tribe quests have us build a pretty pink pom plaza with the moogles, dragons, and Ishgardians and teach them the value of friendship. One where we make a festival for a bunch of cartoony catfish people. Another where we teach a tribe of Vanu to dance with confidence. A questline where you help a teen snakegirl prove she's capable to her mom by helping build a hotel. And last but not least, one where you fight children's nightmares to unlock gates to a pixie dreamworld playground and help Titania's reincarnation be friends with the other faeries again.
While most of the beast tribe storylines have been "eh", this isn't something suddenly new that's become a problem with Endwalker.
I don't recall the Arkasadora Tribe quests involving them magickally making Hippo Carts for the Matanga from the Steppes, or the Hyur tribe they defeated who once tried to destroy them. Did you?
Say you're being disingenuous and arguing in bad faith without actually saying it, for your own dignity.
Last edited by SentioftheHoukai; 10-19-2022 at 10:34 AM.




For one thing, they're not real. They're an interactive simulation made of emotions and memories gathered from an outsider alien's point of view. It doesn't make sense in context for the beast tribe quest set in an end-of-the-world bar in Ultima Thule to be about perpetuating a ghost war.Actually, it is for the context is entirely different. The Omicrons literally destroyed the dragon's entire race a la Frieza~
I don't recall the Arkasadora Tribe quests involving them magickally making Hippo Carts for the Matanga from the Steppes, or the Hyur tribe they defeated who once tried to destroy them. Did you?
Say you're being disingenuous and arguing in bad faith without actually saying it, for your own dignity.
As for Vidofnir, her grandfather's world was gone long before even her father was born. Actual living dragons that she's responsible for are more important to her than a dead world she'll never see or a speck of space dust out in the cosmos where shades of dead civilizations are trying to group together and make a cafe. She also just got over making peace with a civilization that had been trying to kill her and her people for the past 1000 years and she was the most gung-ho for becoming friends with them. A bunch of simulations of robots made out of magic at the end of the universe means nothing to her so I'm not sure what is expected here except for an excuse to make an "Endwalker bad" post.
If you or the OP actually read the thing they linked and understood the context instead of purposefully trying to make yourselves upset over it, you'd see that the quest isn't about a magic memory-wiping dessert that makes everyone friends now, it's about making something that visually resembles where the dragons live now, directed by living dragons, and sparking memories of their dead world as it was when it was alive while forming a connection between them and the ghost dragon that shows the ghost dragon that their kin fly in skies resembling the home they lost and that things are better now.
Originally Posted by Vidofnir
Restore to them memory untainted by bitterness, and they may yet be inspired as my grandsire once was. Words, however, shall not suffice.
Southwest of Anyx Trine lie lustrous minerals, their sheen not unlike those of the Dragonstar's peaks. Collect them with my blessing.
My grandsire once spoke of the pale blossoms northeast of Anyx Trine as like unto those of the Dragonstar's valleys. Collect them with my blessing.
My grandsire once spoke of an iridescent fish in the Iron Feast, its scales a shade identical to the Dragonstar's holy peak.
Collect one with my blessing─I am told they subsist upon roe.
Sorry, but ANYTHING that is put in the game is canon. A good writer makes sure it NEVER contradicts itself. You do not get a remake unless you can put it in the story. Square is usually good at it. But sometimes they make mistakes, just as everyone else.
The only exception are the minstrel ballads that are supposed to be exaggerations of what you did by the minstrel. And that's because the minstrel doing exaggerations is on itself canon.



And incidentally, I would say that the most fun part of even its joke questlines is that they're undeniably canon, that even the silliest of gag stories take the world around them completely seriously and even introduce entirely new lore that has multiple times gone on to be seriously used in the core story.Sorry, but ANYTHING that is put in the game is canon. A good writer makes sure it NEVER contradicts itself. You do not get a remake unless you can put it in the story. Square is usually good at it. But sometimes they make mistakes, just as everyone else.
The only exception are the minstrel ballads that are supposed to be exaggerations of what you did by the minstrel. And that's because the minstrel doing exaggerations is on itself canon.
Hildibrand introduced the concept of a primal being accidentally summoned, which the MSQ later saw in Stormblood. It was the first time we heard the full story of Sil'dih way back in the 2.x quests, a part of the setting we only started going into seriously yesterday. It's still the only story that really discusses Hingan politics. The qitari explain what happened to some of the other races on the First, Good King Moggle Mog XII turned out to be a very real historical figure that heavily recontextualized our previous assumptions.
I actually hate Hildibrand's comedy, but I hang on to every word of its story because the comedy questlines have always provided a crucially different, but no less valid, view of the world the game's set in.
Yeah, they should just fight and kill each other. Because that worked so well the first time. Though I would like to know what species attacked the Omicron to make them intergalactic conquerors in the first place.


I honestly had hoped that would be the source of the sound..and the subject of 7.0…but alas the sound was just Meteion and a lot of “whoops those pesky Ascians again lolwtfbbq”.



I suspect it's like with the Garleans: it's not that they had one single nemesis, it's that they were so incapable of fighting back that everything that had reason to take a shot at them did.
In keeping with the back end of Endwalker having a lot of classic sci-fi, the Omicrons are actually damn near bang-on for Doctor Who's Cybermen in terms of concept. While no version of the Cybermen have ever had their origin in wars (that's more the Daleks' thing), they do have a common theme across various incarnations that it almost doesn't matter what sort of adversity caused them to decide augmenting themselves was the best idea; the point is that they did.
Last edited by Cleretic; 10-20-2022 at 03:01 PM.





Not to mention their backstory is also a dead-ringer for the original Cylons from the 70s Battlestar Galactica (originally reptillian aliens who made themselves into cyborgs, and then eventually became fully robotic AIs, and who then launch a genocidal assault on another sentient starfaring race), but yeah it's definetely in keeping with a lot of EW referencing classic speculative fiction/sf.I suspect it's like with the Garleans: it's not that they had one single nemesis, it's that they were so incapable of fighting back that everything that had reason to take a shot at them did.
In keeping with the back end of Endwalker having a lot of classic sci-fi, the Omicrons are actually damn near bang-on for Doctor Who's Cybermen in terms of concept. While no version of the Cybermen have ever had their origin in wars (that's more the Daleks' thing), they do have a common theme across various incarnations that it almost doesn't matter what sort of adversity caused them to decide augmenting themselves was the best idea; the point is that they did.



Yeah - and the Borg from Star Trek spring to mind here too. Granted they're, as their name implies, Cyborgs but I guess one might argue that the Omicrons evolution included a techno-organic stage?I suspect it's like with the Garleans: it's not that they had one single nemesis, it's that they were so incapable of fighting back that everything that had reason to take a shot at them did.
In keeping with the back end of Endwalker having a lot of classic sci-fi, the Omicrons are actually damn near bang-on for Doctor Who's Cybermen in terms of concept. While no version of the Cybermen have ever had their origin in wars (that's more the Daleks' thing), they do have a common theme across various incarnations that it almost doesn't matter what sort of adversity caused them to decide augmenting themselves was the best idea; the point is that they did.
Eitherway, the origin of the Borg has, to date, never been explored and most agree that it's better that way. Keeping a sense of mystery where their origin is concerned makes them more appealing in my view.
Last edited by Carin-Eri; 10-20-2022 at 06:48 PM.
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