Quote Originally Posted by Mithron View Post
I like some jobs having job identity through buffing the damage of others, as you mentioned: BRD, DNC and NIN are prime examples of this. I also feel this is core identity to RDM as RDM was a party buffer in FF1 as well. As for everyone else... Making them all selfish DPS with very unique and individualized rotations would do wonders for this game IMO.
Agree. Though I believe it would be best for the buffer type to stay in the range subclass, and something like trick attack would sadly have to go... Is what I would say if SE hadn't aready axed it themselves.

That being said, I'm not too educated on the history of these jobs in other FF games, and maybe there are good ways for jobs like RDM to be a party buffer without contributing to the problem that is the 2min buff meta.