ya'll have really got to stop responding to Ren's post with "okay but what if we suddenly changed tank or dps rotations to be just like healers, huh?? wouldn't that just suck and be awful and wouldn't you hate it???" because his post history should make it obvious his answer is always going to be a resounding "No, I'd love it!" and just forces that particular sticking point to be repeated over and over and not really do anything other than annoy everyone involved.

What we should instead be pointing out is that, yeah, there are some jobs with light rotations that are *theoretically* very similar to WHM As Is if we're only really looking at number of actions... the frequency and variety of the button presses makes a hell of a lot of difference to most people. This is why people get so stuck on bitching about the Glare spam. It's why people keep going "no, WAR really isn't like WHM at all!" There's a very different tactile feel to doing long stretches of hitting one button primarily while having a couple others that you occasionally toss on with moderate timers between them, and having a small amount of buttons that you're frequently cycling between. There's also more interplay between WARs buttons compared to WHMs, which does just a tiny bit more to keep your brain engaged, too.