


I wasn't quite clear, my bad on this one.Name me one job that doesn't end up needing to plan multiple sometimes several GCDs ahead to make sure that things go smooth. I'm sure "you're not screwing up rdm" sitting there green parsing and wondering why while fleche clips a whole two more gcds because you didn't use acceleration right, followed by poorly planned and poorly executed 2 minute bursts because you emboldened too early and manafied too late. Maybe when you check your uptime percent later you'll even have an answer to why experienced RDM are getting two to three more melee combos over the fight than you got.
I get it, I get the argument and I agree but can we stop pretending RDM is somehow uniquely braindead among the current roster?
What I meant was that each job has their small difficulties.
My point wasn't to say that RDM is braindead, but that it's not complex either.
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