I'm actually fine with oGCD healing. If we cut most of them and made them emergency tools, gameplay basically devolves into a low apm Glare and Medica II spam. Which is how a lot of healers actually play, so I imagine the demand for cutting oGCD's is simply a desire to make this lazy "playstyle" viable.

We just need incoming damage to justify our oGCD toolkit and cause us to draw on GCD heals more, as well as something more enjoyable than Glare spam for downtime.