I've already said if you guys had your way, I'd probably quit healing. And given how many of you think the Sylphie is prevalent in this game, you would have to agree lots of people would quit healing. If more quit than take up the mantle in their stead, that's a bad thing, not a good thing. Especially since we have a ready alternative that accommodates everyone and would swell the total ranks of healers, not shrink or shift them. And while you might believe more WOULD take up the mantle, we've seen the mass healer shortage caused by just making healing a smidge more complex. Imagine the result of doing such a sweeping and all encompassing remake of healers all at once! The results would be orders of magnitude above the healer exodus of 6.2 that birthed this very thread.
Moreover, what's the problem if 60% chose to play the "simple" healer? If they're having fun and everyone's clearing the content, what is the issue? Why does everyone NEED to play the more difficult ones? If that happened, all it would prove is that the playerbase and healer community don't, in fact, like complex healers. But I suspect a good 40-60% would choose the harder ones because they just like them in various ways. WHM would be the most played as the simple one, but it already is today, so that's not a problem.
I guess I'm not understanding how this is a problem. If people are actually
enjoying what they're playing, people are happy, there's no healer shortage, and everyone who is playing a healer is satisfied that there's one that suits them and they main it...
why is that a problem, exactly?
Why is it a problem if people choose and play the simple one and don't desire to "upgrade" to one of the things they don't like and don't enjoy? I'm not trying to be obtuse, but I'm confused why that's a bad thing?
.
As for the Tanks: Take someone that plays only WAR and stick them on PLD. They're going to be gray parsing. If we're saying that the only difference with the "harder" healers is optimizing their damage, the same thing would happen. Our hypothetical new player trying out SCH from WHM should still be able to
heal just fine, with the issue being their DoTs are falling off all over the place and they're parsing badly, but they're able to keep the party alive. That's what you're talking about, right? So this is the same thing rather than binary. It's not "they aren't healing and people are dying", it's "they're focusing on healing and so gray parsing on damage", but you get the same result with a WAR jumping on PLD, so......again, I'm not trying to be obtuse, but I'm not seeing a distinction here.
some of us healer mains are like ascians, they want the days of old back, SB SCH, SB AST cards, etc.
Lol! Fair enough. That IS completely a fair request. Note my continued position IS to change SCH back to SB (and I again, I don't speak for ASTs, but I'm sure they want changes as well). You aren't fighting me on that, since I already agree with that position! It's literally my own position, too.

/highfive
What I contest is changing WHM back, since WHM in SB was just horribly bad. WHM in EW, as I've said before, is the best it's ever been. Supersnow replied to me:

Originally Posted by
Supersnow845
I agree WHM is in the best spot it’s ever been (Rip aero 3) I still think the class is pretty terrible and needs 8000 tweaks before it’s actually a good class and all the lily change did was kinda force competency on it by sheer HPS
...so while we disagree on WHM being good or not, we DO agree that it's honestly in the best place it's been for all of FFXIV. ARR (because it was balanced around WHM and SCH only and the two having different playstyles of main healer vs support hybrid) is the only other place that came close. I just don't want to lose that. And I think most people in this thread/on this forum would be extremely happy if SCH was given its SB kit back.