No, it doesn't. Not optimally. The optimal rotation for Holy Priest is upkeep Shadow Word: Pain (if you aren't low on mana) and spam Smite as your filler, with Holy Fire on a short CD if you have an abundance of MP. That's actually one less single target damage button than FFXIV's WHM. Including Shdow Word: Death makes them equal, but you don't use Shadow Word: Death in "execution" much. Firstly, because it has a CD, and secondly, because it harms the Priest for that amount of damage if the target doesn't die, and healing isn't as free as in FFXIV where you can instantly and easily top yourself off while doing this by weaving an oGCD, as WoW doesn't have oGCDs like FFXIV does for that. While you can use some talents to add things like (basically) Earthly Star, those aren't optimal in all fights and aren't used in many cases. Likewise, Resto Druid with the Balance subspec has two spam nukes it alternates between and a single target and AOE DoTs. FERAL subspec has Cat Form-lite, but isn't optimal for Raids.
I know you want this to be true, but it really isn't. While SOME WoW healers have more involved damage kits than FFXIV healers, SOME have less or equal kits, and in Raids, using their mana for damage is suboptimal in that game unless they have a surplus.
This IS more true in Mythic Dungeons, but that's a rather different argument, not to mention lots of people don't like Mythic Dungeons OR the toxicity they've generated.
In fact, I went into a deep dive with you (I believe) over this once already, laying them all out, showing you the optimal rotations and priority systems based on Icy Veins, etc etc.
I could ask you why you feel the need to respond to every one of my posts, even when I'm trying to mostly ignore you attacks, but it would be just as fruitless. Not to mention this is a loaded question fallacy: I'm not advocating for my idea here. The only thing I'm advocating is all you non-"baby healer" people better get your butts in gear and fill those PF healer slots if you don't want SE to go the other direction.And again, why are you advocating for your idea?
Where did I ever say I was advocating for Sylphies? By your definition of a Sylphie, I'm not even one, and my numbers and skill rivals your own.Most Sylphies won't
(it isn't all your asking for...)players who can't perform a barebones and simplistic rotation, thats all anyone asks for,
Strange, because they're good enough for said content in 6.1...probably are not good enough for said content.
I have.Have you considered that the issue may be the difficulty spike and that the issue is, that SE didn't design encounters so far which would slowly raise average healers towards the appropriate skill level?
I deem that unlikely because of the fact that there is other content in the past that has done so (e.g. HW and SB), and that if the argument holds that the majority of healers are like you - which you've said many many times now - and not like me, then you all should easily be able to adapt since this is what you've been wanting since it was taken away from you at the end of HW, or at the latest, end of SB/launch of ShB.
The fact is, it appears you've been wrong all this time about that - the majority is not the people that find healing boring. And the people who do are clearly not making up for the people either qutting healing or quitting PF healing.
When you ask this question for real, and without your stupid spin on the end, I can answer it.But then again, what do you want healers to be?
If healing is so easy, as you contend, then we shouldn't be seeing a shortage of healers.
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