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  1. #11
    Player
    Renathras's Avatar
    Join Date
    Dec 2014
    Posts
    2,747
    Character
    Ren Thras
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by T-Owl View Post
    Wanna know what the joking irony is? Holy Priest has a more involved DPS rotation than most FF14 healers
    No, it doesn't. Not optimally. The optimal rotation for Holy Priest is upkeep Shadow Word: Pain (if you aren't low on mana) and spam Smite as your filler, with Holy Fire on a short CD if you have an abundance of MP. That's actually one less single target damage button than FFXIV's WHM. Including Shdow Word: Death makes them equal, but you don't use Shadow Word: Death in "execution" much. Firstly, because it has a CD, and secondly, because it harms the Priest for that amount of damage if the target doesn't die, and healing isn't as free as in FFXIV where you can instantly and easily top yourself off while doing this by weaving an oGCD, as WoW doesn't have oGCDs like FFXIV does for that. While you can use some talents to add things like (basically) Earthly Star, those aren't optimal in all fights and aren't used in many cases. Likewise, Resto Druid with the Balance subspec has two spam nukes it alternates between and a single target and AOE DoTs. FERAL subspec has Cat Form-lite, but isn't optimal for Raids.

    I know you want this to be true, but it really isn't. While SOME WoW healers have more involved damage kits than FFXIV healers, SOME have less or equal kits, and in Raids, using their mana for damage is suboptimal in that game unless they have a surplus.

    This IS more true in Mythic Dungeons, but that's a rather different argument, not to mention lots of people don't like Mythic Dungeons OR the toxicity they've generated.

    In fact, I went into a deep dive with you (I believe) over this once already, laying them all out, showing you the optimal rotations and priority systems based on Icy Veins, etc etc.

    And again, why are you advocating for your idea?
    I could ask you why you feel the need to respond to every one of my posts, even when I'm trying to mostly ignore you attacks, but it would be just as fruitless. Not to mention this is a loaded question fallacy: I'm not advocating for my idea here. The only thing I'm advocating is all you non-"baby healer" people better get your butts in gear and fill those PF healer slots if you don't want SE to go the other direction.

    Most Sylphies won't
    Where did I ever say I was advocating for Sylphies? By your definition of a Sylphie, I'm not even one, and my numbers and skill rivals your own.

    players who can't perform a barebones and simplistic rotation, thats all anyone asks for,
    (it isn't all your asking for...)

    probably are not good enough for said content.
    Strange, because they're good enough for said content in 6.1...

    Have you considered that the issue may be the difficulty spike and that the issue is, that SE didn't design encounters so far which would slowly raise average healers towards the appropriate skill level?
    I have.

    I deem that unlikely because of the fact that there is other content in the past that has done so (e.g. HW and SB), and that if the argument holds that the majority of healers are like you - which you've said many many times now - and not like me, then you all should easily be able to adapt since this is what you've been wanting since it was taken away from you at the end of HW, or at the latest, end of SB/launch of ShB.

    The fact is, it appears you've been wrong all this time about that - the majority is not the people that find healing boring. And the people who do are clearly not making up for the people either qutting healing or quitting PF healing.

    But then again, what do you want healers to be?
    When you ask this question for real, and without your stupid spin on the end, I can answer it.

    If healing is so easy, as you contend, then we shouldn't be seeing a shortage of healers.

    Basically this:

    Quote Originally Posted by TabrisOmbrelame View Post
    It's kinda amusing to see what's going on right now.

    Like a Patch earlier, some healer were complaining about "We have not enough to heal, healer is useless / Give us DPS button to press". And now that healer finally got something to heal, they just vanished, like it's too hard somehow. Don't get me wrong, for some people, this kind of damage is still not enough to entertain them, but like Rein_eon_Osborne said, the damage done by Tank Buster and Raid Wide comparing to the last tier is a huge jump in term of difficulty, that require a teamwork of a whole other level. If the last tier was a Savage, this one is a Savage + (Not Ultimate, cause we are no where near, but still, the difficulty take a good step up).

    I know many people that just stopped trying P8S because they don't get it, or think they can't do that. "Too hard" they said. You say we have a shortage in term of healer, I think we have a shortage of everything actually in savage.

    Going back to the main subject. I think that healer's need some "True" Identity. Getting Pure Healer and Shield Healer is good, the problem is, it's kinda the same things when you switch from WHM to AST, or from SCH to SGE. Identity isn't determined by the "Ressource" job use, like Lily for WHM or Fairy Gauge for SCH. We need something that actually make a Healer unique, like : "This one can do that, but this one can't". If WHM regen people, why AST is awfully similar ? Of course, their Ultimate heal is really different, like the WHM can withstand multiple Raid Wide (Aka Centaur 1 for P8S) with ease, but for an AST it's a little trickier.

    Remember like how they were really different on P3S ?

    WHM got the advantage on Fountain of Life, but AST can cheese the "1HP Heal malus" Mecanics (Because of the millions of damage taken)

    Those two ability is a good step forwards tho, maybe we can try to imagine something out of this.
    (2)
    Last edited by Renathras; 10-01-2022 at 08:50 AM. Reason: EDIT for space