
Originally Posted by
TabrisOmbrelame
It's kinda amusing to see what's going on right now.
Like a Patch earlier, some healer were complaining about "We have not enough to heal, healer is useless / Give us DPS button to press". And now that healer finally got something to heal, they just vanished, like it's too hard somehow. Don't get me wrong, for some people, this kind of damage is still not enough to entertain them, but like Rein_eon_Osborne said, the damage done by Tank Buster and Raid Wide comparing to the last tier is a huge jump in term of difficulty, that require a teamwork of a whole other level. If the last tier was a Savage, this one is a Savage + (Not Ultimate, cause we are no where near, but still, the difficulty take a good step up).
I know many people that just stopped trying P8S because they don't get it, or think they can't do that. "Too hard" they said. You say we have a shortage in term of healer, I think we have a shortage of everything actually in savage.
Going back to the main subject. I think that healer's need some "True" Identity. Getting Pure Healer and Shield Healer is good, the problem is, it's kinda the same things when you switch from WHM to AST, or from SCH to SGE. Identity isn't determined by the "Ressource" job use, like Lily for WHM or Fairy Gauge for SCH. We need something that actually make a Healer unique, like : "This one can do that, but this one can't". If WHM regen people, why AST is awfully similar ? Of course, their Ultimate heal is really different, like the WHM can withstand multiple Raid Wide (Aka Centaur 1 for P8S) with ease, but for an AST it's a little trickier.
Remember like how they were really different on P3S ?
WHM got the advantage on Fountain of Life, but AST can cheese the "1HP Heal malus" Mecanics (Because of the millions of damage taken)
Those two ability is a good step forwards tho, maybe we can try to imagine something out of this.