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  1. #51
    Player
    Payadopa's Avatar
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    Mar 2011
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    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    Quote Originally Posted by CKNovel View Post
    Here's the thing:
    Where all in this game where we just want to blow some steam, yes?
    What if you come back from work, just want to play on your favorite job and it's locked out of PF? Is that a pleasing experience?
    Balance, yes. Boring, samey jobs, no.
    I have yet to be be excluded in PF and if I do less damage because I happen to play a job that just doesn't I. Do. Not. Care.
    (0)

  2. #52
    Player
    Kalaam's Avatar
    Join Date
    Nov 2019
    Location
    Limsa-Lominsa
    Posts
    781
    Character
    Kalaam Nozalys
    World
    Phantom
    Main Class
    Red Mage Lv 90
    The thing is your individual experience shouldn't define what others can or can't do. You do not care, fine but this is not about you. If you don't have a problem with it, why do you care wether or not the balance is adjusted so nobody has to deal with that issue ?
    (1)

  3. #53
    Player
    Payadopa's Avatar
    Join Date
    Mar 2011
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    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    Quote Originally Posted by Kalaam View Post
    The thing is your individual experience shouldn't define what others can or can't do. You do not care, fine but this is not about you. If you don't have a problem with it, why do you care wether or not the balance is adjusted so nobody has to deal with that issue ?
    Balance affects me since job diversity gets eroded to the point where all feel the same. We need to accept that some outliers are just what happens since perfect balance is not achievable. Or do you want to see jobs being more homogenised to reach that? I don't. And yet the jobs I like to play are boring if the encounters don't provide it. Jobs themselves should already be fun. They are not in a lot of cases.
    (0)

  4. #54
    Player Mithron's Avatar
    Join Date
    Dec 2016
    Location
    Ul'dah
    Posts
    699
    Character
    Mithron Scarlet
    World
    Gilgamesh
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Payadopa View Post
    Balance affects me since job diversity gets eroded to the point where all feel the same. We need to accept that some outliers are just what happens since perfect balance is not achievable. Or do you want to see jobs being more homogenised to reach that? I don't. And yet the jobs I like to play are boring if the encounters don't provide it. Jobs themselves should already be fun. They are not in a lot of cases.
    I think it is most definitely possible to balance jobs within 1% of each other without homogenizing them.
    (1)

  5. #55
    Player FireMage's Avatar
    Join Date
    Aug 2015
    Posts
    1,050
    Character
    Firemage Li
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Mithron View Post
    I think it is most definitely possible to balance jobs within 1% of each other without homogenizing them.
    That is not remotely close to proper balance. 5-6% is
    (1)

  6. #56
    Player
    Payadopa's Avatar
    Join Date
    Mar 2011
    Posts
    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    Quote Originally Posted by Mithron View Post
    I think it is most definitely possible to balance jobs within 1% of each other without homogenizing them.
    I mean, I'd hope so! I just haven't seen in yet.
    (0)

  7. #57
    Player
    Kalaam's Avatar
    Join Date
    Nov 2019
    Location
    Limsa-Lominsa
    Posts
    781
    Character
    Kalaam Nozalys
    World
    Phantom
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Payadopa View Post
    Balance affects me since job diversity gets eroded to the point where all feel the same. We need to accept that some outliers are just what happens since perfect balance is not achievable. Or do you want to see jobs being more homogenised to reach that? I don't. And yet the jobs I like to play are boring if the encounters don't provide it. Jobs themselves should already be fun. They are not in a lot of cases.
    You could have both balance and job/gameplay diversity. Why make them oppose each other lol
    (4)

  8. #58
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Kalaam View Post
    You could have both balance and job/gameplay diversity. Why make them oppose each other lol
    What we can have and what we get are two different realities.

    You look at FF14 over the years and tell me which of the two realities we fall into more often.
    (0)

  9. #59
    Player
    Aikaal's Avatar
    Join Date
    Mar 2014
    Posts
    936
    Character
    Aikaal Leyma
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by FireMage View Post
    That is not remotely close to proper balance. 5-6% is
    5%-6% would if there was melee downtime. There is not in any fight design of Endwalker. It should be 2% to 3%.
    (1)

  10. #60
    Player FireMage's Avatar
    Join Date
    Aug 2015
    Posts
    1,050
    Character
    Firemage Li
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Aikaal View Post
    5%-6% would if there was melee downtime. There is not in any fight design of Endwalker. It should be 2% to 3%.
    Given each melee is still harder than every phys ranged and caster sans BLM, you are factually wrong
    (0)

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