Page 11 of 11 FirstFirst ... 9 10 11
Results 101 to 107 of 107
  1. #101
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Travel View Post
    I am kind of wondering how this conversation tangented so hard; did I miss something last I checked?
    Angry Au Ra entered chat and I made quip that Vanilla WoW has better balance. Then they got mad and hilarity ensued. Then we argued about raiders exposing the balancing problems and misunderstood that 99% of the playerbase will just wait for things to be fixed. Instead with my poor sentence structure they interpreted as 99% of the raiders will take a break. Which they won't since they are gonna raid with better gear as the weeks go by. Quite an exciting diversion by any means.

    Personally I say if you like a certain jobs aesthetics/playstyle? just go with it and stick with it. Or level Fisher and do the best raid in the game with Fishing expeditions.
    (1)

  2. #102
    Player
    Aikaal's Avatar
    Join Date
    Mar 2014
    Posts
    936
    Character
    Aikaal Leyma
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by MagiusNecros View Post
    Angry Au Ra entered chat and I made quip that Vanilla WoW has better balance. Then they got mad and hilarity ensued. Then we argued about raiders exposing the balancing problems and misunderstood that 99% of the playerbase will just wait for things to be fixed. Instead with my poor sentence structure they interpreted as 99% of the raiders will take a break. Which they won't since they are gonna raid with better gear as the weeks go by. Quite an exciting diversion by any means.

    Personally I say if you like a certain jobs aesthetics/playstyle? just go with it and stick with it. Or level Fisher and do the best raid in the game with Fishing expeditions.
    I just find it hard to understand. How is Vanilla WoW balanced when all your paladins were healer (no tank, no DPS); same for shamans? I recall when I played the vanilla servers seeing about 8 to 10 fury warriors out of 40 members in AQ40.
    (0)

  3. #103
    Player
    Kansene's Avatar
    Join Date
    Dec 2021
    Posts
    281
    Character
    Rajeko Thunderbright
    World
    Lich
    Main Class
    Scholar Lv 98
    Classic WoW is not balanced whatsoever. It is however, easy enough for nothing to matter unless you insist on speedrunning.
    There are many who don't like the idea of carrying a "useless" spec like balance druid or protection paladin, because they're not just "suboptimal", they're legit awful, huge glaring flaws that make them practically useless compared to superior options.

    For example, a prot paladin has no taunt(provoke). They need mana to generate threat, and they run out of it super quick. They need to get crit for a pretty major drfrnsive talent to work, and tanks can get oneshot by crits so they boost defense to make themselves crit immune.
    Add to that that no armor in the game are suited for them. Want spellpower to help with threat? Ok but you won't get defense.

    The worst I've seen in FF in comparison is a slight dps discrepancy, but with how the devs feel the need tp throw in strict dps checks everywhere, maybe it's comparatively just as bad?
    (0)

  4. #104
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Aikaal View Post
    I just find it hard to understand. How is Vanilla WoW balanced when all your paladins were healer (no tank, no DPS); same for shamans? I recall when I played the vanilla servers seeing about 8 to 10 fury warriors out of 40 members in AQ40.
    Not necessarily. Leveling a PLD could be worth it long term and they could make decent Tanks and the only thing holding them back was no taunt. They could hold their own in many dungeons but Raiding was out of the question where they either spec Healer or could function as an Offtank.

    BUT I think Feral Tanks were probably better as an offtank option. Or were very good solo player options as well.

    Druid and Hunter were my favorite for those reasons.

    You can technically make a Shaman Tank work in some cases but you have to build around the Shaman and requires a lot of items to make it feasible.

    Can stuff like that be done? Yes. But is it optimal or favorable? Nope.
    (0)
    Last edited by MagiusNecros; 10-01-2022 at 08:31 PM.

  5. #105
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,922
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Tbh I rather have specs and inbalanced game, even just adding role action choice would make the game far interesting then what it is right now, It's at the point I'm just wanting some major changes to job design even if it causes "jank" or somewhat poor balance.

    Balance is fine but I feel like when you look at ff14 balance it comes from everything is designed so safely it's not in a way that's fun, it feels like changes are just going to keep on making it more "balanced" but at the same time drain any soul or job identity for the sake of "balance", people complained about 120 windows but they'd likely be very easy to balance around with no way to optimise or make a job seem "op" once every job has become a burst only 120 job, It's really just in their best interest to simplify the game futher so it's more balanced.

    Not to say I dislike ff14 or anything, I think it does a lot well but currently I'm afraid of what they will do in 7.0, I just don't think the current direction is fun for the game, SHB even felt more engaging and people were already mad about the Stormblood to shb changes.
    (1)

  6. #106
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    I'm hoping they implement a lot of what makes current PvP fun with job identity and independent limit breaks.

    Outside of PvP and Blue Mage the classes are too samey and are too restricted by the burst meta. And then you have the boring design of healers in general.

    Everything is so safe and predictable.
    (1)

  7. #107
    Player
    Aikaal's Avatar
    Join Date
    Mar 2014
    Posts
    936
    Character
    Aikaal Leyma
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    To be honest, I was playing Protection Paladin and the only reason I was getting groups was gDKPs. I got to tank the worm 1 time and I got a lot of gold logs.

    Prot Paladin was God awful. No taunt. Only really hold threat if you start with threat due to how the class was designed. Has to get 11 points in Holy :cries: Also, I'd still do half the DPS of a tank warrior. Regardless, WoW raiding philosophy was spending 10% on killing bosses and the rest on clearing trash.

    Everything was predictible until the chaos factor of having 40 players when this one dude is gonna pull C'thun like an idiot
    (0)

Page 11 of 11 FirstFirst ... 9 10 11

Tags for this Thread