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Thread: Paladin Updates

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  1. #1
    Player
    Sol_Aureus's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    320
    Character
    Sol Rynn
    World
    Midgardsormr
    Main Class
    Arcanist Lv 90
    PLD needs more overall mitigation.

    The biggest problem is that MRD's HP far outperforms a PLD's defense. PLD should have MUCH higher damage mitigation on everything. If a move takes a Marauder's HP down to 30% of his max, then the same move should not take a PLD below 35% of his max. The entire point of PLDs is to have a solid tank who sacrifices damage output for damage mitigation. As it is now, Marauders will still outperform PLDs because there's no change in PLD's base mitigations so stuff like Glower will be much more dangerous to a PLD than it will be to a MRD. MRD's tank better than a class whose only purpose is to be a tank. MRD's extra damage output is just icing on the cake making PLD seem even less useful.
    (9)

  2. #2
    Player
    Treach's Avatar
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    Jul 2011
    Location
    Gyshal
    Posts
    428
    Character
    Treach O-o
    World
    Malboro
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Sol_Aureus View Post
    PLD needs more overall mitigation.

    The biggest problem is that MRD's HP far outperforms a PLD's defense. PLD should have MUCH higher damage mitigation on everything. If a move takes a Marauder's HP down to 30% of his max, then the same move should not take a PLD below 35% of his max. The entire point of PLDs is to have a solid tank who sacrifices damage output for damage mitigation. As it is now, Marauders will still outperform PLDs because there's no change in PLD's base mitigations so stuff like Glower will be much more dangerous to a PLD than it will be to a MRD. MRD's tank better than a class whose only purpose is to be a tank. MRD's extra damage output is just icing on the cake making PLD seem even less useful.
    Get out of here with your logical logic!
    (1)

  3. #3
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    761
    Quote Originally Posted by Sol_Aureus View Post
    PLD needs more overall mitigation.

    The biggest problem is that MRD's HP far outperforms a PLD's defense. PLD should have MUCH higher damage mitigation on everything. If a move takes a Marauder's HP down to 30% of his max, then the same move should not take a PLD below 35% of his max. The entire point of PLDs is to have a solid tank who sacrifices damage output for damage mitigation. As it is now, Marauders will still outperform PLDs because there's no change in PLD's base mitigations so stuff like Glower will be much more dangerous to a PLD than it will be to a MRD. MRD's tank better than a class whose only purpose is to be a tank. MRD's extra damage output is just icing on the cake making PLD seem even less useful.
    Yes, exactly. Why just have cake when you can eat it too?
    (0)
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  4. #4
    Player
    Firon's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Sol_Aureus View Post
    PLD needs more overall mitigation.

    The biggest problem is that MRD's HP far outperforms a PLD's defense. PLD should have MUCH higher damage mitigation on everything. If a move takes a Marauder's HP down to 30% of his max, then the same move should not take a PLD below 35% of his max. The entire point of PLDs is to have a solid tank who sacrifices damage output for damage mitigation. As it is now, Marauders will still outperform PLDs because there's no change in PLD's base mitigations so stuff like Glower will be much more dangerous to a PLD than it will be to a MRD. MRD's tank better than a class whose only purpose is to be a tank. MRD's extra damage output is just icing on the cake making PLD seem even less useful.
    I agree with this since i don't main pld in this game but i do have it lvled does spirits within work like XI does same dmg to any mob no matter what if not they need to look into that.

    Edit: or make Spirits with in like Atonement from xi damage it does is based on how much hate you have but cap the dmg @ like 700 dmg.
    (0)
    Last edited by Firon; 03-27-2012 at 10:07 AM.

  5. #5
    Player
    Masamune1004's Avatar
    Join Date
    Jun 2011
    Location
    Yes
    Posts
    1,438
    Character
    Isidula Granviir
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Sol_Aureus View Post
    PLD needs more overall mitigation.

    The biggest problem is that MRD's HP far outperforms a PLD's defense. PLD should have MUCH higher damage mitigation on everything. If a move takes a Marauder's HP down to 30% of his max, then the same move should not take a PLD below 35% of his max. The entire point of PLDs is to have a solid tank who sacrifices damage output for damage mitigation. As it is now, Marauders will still outperform PLDs because there's no change in PLD's base mitigations so stuff like Glower will be much more dangerous to a PLD than it will be to a MRD. MRD's tank better than a class whose only purpose is to be a tank. MRD's extra damage output is just icing on the cake making PLD seem even less useful.
    This. 4th quote in a row!
    (4)