
Originally Posted by
Absimiliard
That differs greatly from my interpretation. I saw nothing anywhere in that part of the game to indicate Elidibus' statement was accounting for changes to the WoL's state brought about by the extra aether. If anything, I should think the WoL's initial inability to do anything other than move around and listen as compared to later when you are doing such things as giving Venat a detailed account of events-yet-to-come, fighting great beasts, and even becoming the one directly responsible for Aurum Vale serves as fair contrast. That last one... that was slick on the writers' part. As much misery as that place brought to players prior to its revamp, and it turns out it's our fault.
There's also Pandaemonium to consider. I'll spare spoilers, but suffice it to say what the WoL does in Pandaemonium is most definitely effecting change. The story is set up such that it outright could not take place without the WoL present, up to and including an NPC that had been tipped off as (and directly contributed) to your character's coming. It would be rather peculiar for this to be the case if the WoL could not make changes in the past. Which, incidentally, Pandaemonium is accessible only because Elidibus sent the Wol to Elpis.
To the second point: They made a big deal of it in Shadowbringers, I'll grant, but outside of that context it has become largely irrelevant. The original timeline has no bearing on its offshoot at this juncture other than whatever memories G'raha may yet retain. The original timeline likewise has no bearing on whether or not the cycle on which the game is predicated maintains itself, given what we've been shown so far. So, if that timeline is now functionally irrelevant, it's doubtful they would need to account for it. Not gonna lie, I'd love for some content to send us there even if but briefly.