I see 'make energy drain not use healing resources", I ignore all other opinions presented
people constantly complain about healing being too simple then say "let's remove one of the only 3 interesting pieces of dealing damage as a healer" (the other 2 are cards and whatever the ast stickers you redraw for are called)
the Fey Meltdown thing sounds interesting on paper, but in reality it's just gonna be something you press every 3 or 4 minutes (btw with dissipation, you gain 120 PP every 3 minutes, meaning you can't even fit it in 4m raid buffs without overcapping or holding onto those stacks until after the 4m window, aka griefing for damage)
storing abiilites in your Faerie also sounds cool, but in the end you only get 1 per fight, so that's either a 100p gain or a 295p gain through the entire encounter, which isn't very much
Dot's are cool, btw I think scholar's third DoT is Shadowflare or smth

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