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Thread: Paladin Updates

  1. #11
    Player
    Jinko's Avatar
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    Jinko Jinko
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    Moogle
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    Arcanist Lv 80
    Surely a paladin shouldn't be competing damage wise, they are supposed to be a damage sponge not a damage dealer.

    Maybe its not that paladin is broken, maybe its that warrior is..

    MRD has always been broken IMO, because it excels at doing both roles at the same time like you say.

    Stances could work but then its just a matter of them switching when they feel like it during battle, unless of course you can't switch stances whilst in combat.

    Assuming SE plan to add additional jobs for each class they could just nerf Warrior to be a DPS class with low defence and then when they add a 2nd job make that a tank class, blood knight or dark night or something.
    (2)
    Last edited by Jinko; 03-27-2012 at 08:55 AM.

  2. #12
    Player Alerith's Avatar
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    Alerith Rayneheart
    World
    Hyperion
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    Gladiator Lv 50
    Quote Originally Posted by Jinko View Post
    Surely a paladin shouldn't be competing damage wise, they are supposed to be a damage sponge not a damage dealer.

    Maybe its not that paladin is broken, maybe its that warrior is..
    A Paladin that excels at single target damage wouldn't be a bad thing at all. WAR would be the AoE tank and PLD would be the single target tank.

    Spirit's Within is already a step in the right direction. It's an attack that deals good damage and relies on shield block combos for full effectiveness.

    IF a WAR can deal...say... 900 damage AoE and a PLD can deal 1400 damage to a single target, none really has an advantage over the other until you're in specific fights.
    (2)

  3. #13
    Player
    Lux_Rayna's Avatar
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    Character
    Vynce Walker
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    Sargatanas
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    Miner Lv 50
    Quote Originally Posted by Alerith View Post
    This is the current case with WAR vs PLD. Warrior can take a manageable amount of damage and still deal out great damage in turn. PLD has better survivability than WAR, but it doesn't deal enough damage, or any AoE damage, to justify it's use over WAR for most things.
    I'd say thats less a problem with PLD and more a problem with the community. If you take a PLD you're supposed to take one less healer and one more DD. The extra dmg from WAR would then be completely surpassed by the extra DD in the back. If the FF community didn't lack brain matter things would be gravy lol. A good PLD should be able to survive with one WHM. That one WHM can heal the PLD and regen the whole party since the PLD can more or less heal itself except for emergency situations (like big giant hax tp skills). Community just doesnt understand this. Parties have 2 WHMs so parties must always have 2 WHMs, thats what they think like. Makes me wanna /headdesk. Take one WHM with your PLD, take an extra DD. Way more dmg than an WAR tank lulz. Unless that WAR can survive with one WHM too; then its a moot point..take the WAR.

    DRG, MNK were done right. They can deal great damage, but can't tank worth crap. WAR either needs to be an excellent damage dealer or an excellent tank, but not at the same time like they currently are.
    I wouldnt call them "excellent" in both categories, but good in both categories...but they should be. Being average in both categories makes them the evil stepchild they were in FFXI. The problem is that anything a WAR lacks can be solved by throwing enough WHMS at him. As I said its a community issue, not a mechanics issue. Ppl will just stack WHMs, rather than take less with a PLD for more DPS. Don't ask me why, its just the status quo. SE can't do crap about it though, the community thinks the way it thinks.

    Or introduce stances to WAR. One that boosts attack and lowers defense ala Berserk and one that boosts defense and weakens attacks, such as Defender.

    Then have one enabled by default and WAR must always have one on.

    I wouldn't call this a nerf. You still have your damage potential and you still have your tanking potential. You just don't have both at the same time.
    All good ideas but it wouldnt make a difference as far as the community is concerned. The problem isnt PLD or WAR, its the way the community thinks. Its also a problem of content, that doesn't really require a "tank" so much as it requires "someone to hold aggroe".
    (4)

  4. #14
    Player Xakery's Avatar
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    Xakery Jones
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    Gilgamesh
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    Archer Lv 50
    I sort of agree with the OP. WAR should be off tank / massive DD. People though get stuck on a certain way and won't break it or try something new. In less important fights, I'd be interested in seeing a few Mnk high eva tank a boss.
    (0)

  5. #15
    Player
    Peptaru's Avatar
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    Tarragon Lai
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    Ragnarok
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    Fisher Lv 50
    Evasion is still borked cuz of dlvl as well, but i look forward to the day we can use evasion tanks.
    (5)

  6. #16
    Player
    Treach's Avatar
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    Treach O-o
    World
    Malboro
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    Gladiator Lv 60
    Quote Originally Posted by Lux_Rayna View Post
    Healing probably. A PLD can take less dmg and self-heal as long as they bring ethers. A WAR cannot. The trade-off between WAR and PLD is down to dmg and hate-control. A PLD is easier to keep alive, but does less dmg. A WAR is harder to keep alive, but does a lot more dmg. WAR for speed run, PLD for long and drawn-out battles. It doesn't require fanboy opinions to come to this conclusion. Ppl are just too close-minded and insist on class/job elitism when there's little reason for it.

    Yeah overall, with the current content, WAR > PLD for tanking...cuz there really is no long drawn out battle that would require a PLD's skillset. But if a speed run isn't the goal, i'd take PLD over WAR every time. Requires less WHMs (unless PLD fails to bring ethers), and frees up a slot for another DD. So now that I think about it, PLD could work in a speed run too.

    Community lacks the ability to think outside the box and change party-setups to fit certain jobs. A WAR tank and a PLD tank should have different party setups...all range DD's and all melee DD's should also require different tank/healer setups. But as always ppl are sheep, and only blindly follow what the guy in front of them is doing without ever bothering to think for themselves.
    Thing is you have to take two whms for both AV and CC just due to the damage taken by everybody in the fight, a single whm can't heal the tank and the blms in ant fight, a single whm is extremely dangerous for chimera if the tank gets hit by a ws while ants are beating on people, too many adds for a single whm to heal on the av end boss, cyclops might be one maybe if you are lucky, moogle fight takes two also if just because rng can kill you.

    Only fight that it is somewhat safe for just one whm is ifrit, that I have done before as both tank and cnj.

    Just because you have a PLD doesn't mean you can drop a WHM for a dps, thats just crazy.

    Also I'm not playing favorites with jobs, I go play whatever works best. If suddenly another class becomes the most efficient tank I'll swap to it, same goes for DPS classes.
    (8)
    Last edited by Treach; 03-27-2012 at 09:09 AM.

  7. #17
    Player Xakery's Avatar
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    Quote Originally Posted by Peptaru View Post
    Evasion is still borked cuz of dlvl as well, but i look forward to the day we can use evasion tanks.
    that would be awesome
    I use Thormoen's (spelling) subligar over my mnk pants for the sexiness and the eva... totally crappy piece but I like the extra eva xD
    (0)

  8. #18
    Player
    Fated's Avatar
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    Fated Erskine
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    Sargatanas
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    Marauder Lv 80
    PLD can't compete with WAR damage and this patch is "all about the speed runs." Wait till Garuda, maybe then it won't matter.
    (2)

  9. #19
    Player
    Peptaru's Avatar
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    Tarragon Lai
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    Fisher Lv 50
    I was under the impression that mistress generally dies about as soon as the fight starts with monk burns now, and you can add a second whm juts before pulling princess, we have jobs, we CAN swap anywhere... we don't. I've never needed healing on blm/thm in the ant fight provided your blms nuke together. In chimera? maybe, if you just have an offtiming pile of adds or miss one or two that were just outside range when your mages let off their aoe's.
    (0)

  10. #20
    Player
    Jinko's Avatar
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    Jinko Jinko
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    Moogle
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    Arcanist Lv 80
    Quote Originally Posted by Peptaru View Post
    Evasion is still borked cuz of dlvl as well, but i look forward to the day we can use evasion tanks.
    Why have they said they are revising how dlvl works or removing it ?

    Would be nice huh
    (2)

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