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Thread: Paladin Updates

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  1. #1
    Player
    Lux_Rayna's Avatar
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    Dec 2011
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    911
    Character
    Vynce Walker
    World
    Sargatanas
    Main Class
    Miner Lv 50
    Quote Originally Posted by Alerith View Post
    This is the current case with WAR vs PLD. Warrior can take a manageable amount of damage and still deal out great damage in turn. PLD has better survivability than WAR, but it doesn't deal enough damage, or any AoE damage, to justify it's use over WAR for most things.
    I'd say thats less a problem with PLD and more a problem with the community. If you take a PLD you're supposed to take one less healer and one more DD. The extra dmg from WAR would then be completely surpassed by the extra DD in the back. If the FF community didn't lack brain matter things would be gravy lol. A good PLD should be able to survive with one WHM. That one WHM can heal the PLD and regen the whole party since the PLD can more or less heal itself except for emergency situations (like big giant hax tp skills). Community just doesnt understand this. Parties have 2 WHMs so parties must always have 2 WHMs, thats what they think like. Makes me wanna /headdesk. Take one WHM with your PLD, take an extra DD. Way more dmg than an WAR tank lulz. Unless that WAR can survive with one WHM too; then its a moot point..take the WAR.

    DRG, MNK were done right. They can deal great damage, but can't tank worth crap. WAR either needs to be an excellent damage dealer or an excellent tank, but not at the same time like they currently are.
    I wouldnt call them "excellent" in both categories, but good in both categories...but they should be. Being average in both categories makes them the evil stepchild they were in FFXI. The problem is that anything a WAR lacks can be solved by throwing enough WHMS at him. As I said its a community issue, not a mechanics issue. Ppl will just stack WHMs, rather than take less with a PLD for more DPS. Don't ask me why, its just the status quo. SE can't do crap about it though, the community thinks the way it thinks.

    Or introduce stances to WAR. One that boosts attack and lowers defense ala Berserk and one that boosts defense and weakens attacks, such as Defender.

    Then have one enabled by default and WAR must always have one on.

    I wouldn't call this a nerf. You still have your damage potential and you still have your tanking potential. You just don't have both at the same time.
    All good ideas but it wouldnt make a difference as far as the community is concerned. The problem isnt PLD or WAR, its the way the community thinks. Its also a problem of content, that doesn't really require a "tank" so much as it requires "someone to hold aggroe".
    (4)

  2. #2
    Player
    Jinko's Avatar
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    Mar 2011
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    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Surely a paladin shouldn't be competing damage wise, they are supposed to be a damage sponge not a damage dealer.

    Maybe its not that paladin is broken, maybe its that warrior is..

    MRD has always been broken IMO, because it excels at doing both roles at the same time like you say.

    Stances could work but then its just a matter of them switching when they feel like it during battle, unless of course you can't switch stances whilst in combat.

    Assuming SE plan to add additional jobs for each class they could just nerf Warrior to be a DPS class with low defence and then when they add a 2nd job make that a tank class, blood knight or dark night or something.
    (2)
    Last edited by Jinko; 03-27-2012 at 08:55 AM.

  3. #3
    Player Alerith's Avatar
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    Jul 2011
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    Ul'dah
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    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Jinko View Post
    Surely a paladin shouldn't be competing damage wise, they are supposed to be a damage sponge not a damage dealer.

    Maybe its not that paladin is broken, maybe its that warrior is..
    A Paladin that excels at single target damage wouldn't be a bad thing at all. WAR would be the AoE tank and PLD would be the single target tank.

    Spirit's Within is already a step in the right direction. It's an attack that deals good damage and relies on shield block combos for full effectiveness.

    IF a WAR can deal...say... 900 damage AoE and a PLD can deal 1400 damage to a single target, none really has an advantage over the other until you're in specific fights.
    (2)

  4. #4
    Player Xakery's Avatar
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    May 2011
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    Limsa
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    Character
    Xakery Jones
    World
    Gilgamesh
    Main Class
    Archer Lv 50
    I sort of agree with the OP. WAR should be off tank / massive DD. People though get stuck on a certain way and won't break it or try something new. In less important fights, I'd be interested in seeing a few Mnk high eva tank a boss.
    (0)

  5. #5
    Player
    Peptaru's Avatar
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    Mar 2012
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    Character
    Tarragon Lai
    World
    Ragnarok
    Main Class
    Fisher Lv 50
    Evasion is still borked cuz of dlvl as well, but i look forward to the day we can use evasion tanks.
    (5)

  6. #6
    Player Xakery's Avatar
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    May 2011
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    Limsa
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    Character
    Xakery Jones
    World
    Gilgamesh
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    Archer Lv 50
    Quote Originally Posted by Peptaru View Post
    Evasion is still borked cuz of dlvl as well, but i look forward to the day we can use evasion tanks.
    that would be awesome
    I use Thormoen's (spelling) subligar over my mnk pants for the sexiness and the eva... totally crappy piece but I like the extra eva xD
    (0)

  7. #7
    Player
    Jinko's Avatar
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    Jinko Jinko
    World
    Moogle
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    Arcanist Lv 80
    Quote Originally Posted by Peptaru View Post
    Evasion is still borked cuz of dlvl as well, but i look forward to the day we can use evasion tanks.
    Why have they said they are revising how dlvl works or removing it ?

    Would be nice huh
    (2)

  8. #8
    Player
    Peptaru's Avatar
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    Mar 2012
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    897
    Character
    Tarragon Lai
    World
    Ragnarok
    Main Class
    Fisher Lv 50
    Quote Originally Posted by Jinko View Post
    Why have they said they are revising how dlvl works or removing it ?

    Would be nice huh
    I haven't heard anything, but srsly! they can't leave dlvl as atrocious as it is forever, right? right???? q.q
    (2)

  9. #9
    Player
    Firon's Avatar
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    Mar 2011
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    Ul'dah
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    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Peptaru View Post
    I haven't heard anything, but srsly! they can't leave dlvl as atrocious as it is forever, right? right???? q.q
    yeah for real lol when Fist of wind is up on mnk only time i evade is with feather foot still lol
    (0)

  10. #10
    Player
    Masamune1004's Avatar
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    Jun 2011
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    Yes
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    Character
    Isidula Granviir
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Firon View Post
    yeah for real lol when Fist of wind is up on mnk only time i evade is with feather foot still lol
    Fists of Wind doesn't increase evasion, it increases movement speed and reduces weaponskill recast times.
    (2)

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