Quote Originally Posted by Tamaerl View Post
It'd be pretty cool to have a job that balances between light and dark magic. A judge job perhaps? Where you use scales to swing back and forth between light and dark spells; light spells will tip the scale one way and dark spells will tip it the other way, and the spells can have different effects depending on which way the scale is tipping.
That's too similar with the actual Red mage where you have to keep balance.

the Judge job won't be a caster either (unless SE really want to surprise us) because the most notable of them is Gabranth, a Dual Wielding fighter.

SE really said that say want "original" job. If we are following this literraly then Geomancer is out of the board.

Back before Endwalker, people were suggesting something like an Apothicary, throwing potion into battle for various effect. This was hinted by a little girl inside Cristarium during the Main quest, where she said that she want to help people with her potion while fighting.

Getting an "object" based class would be original, not many games have one. Of course, Machinist can be thrown inside this category because he has various weapon now, like the drill, chainsaw and anchor (fired by different end on the same device), a Shotgun or even a Sniper. He even use a wrench in one of his skill.

I don't think anyone was suspecting the sage to have 4 flying magical laser-firing wand as a weapon, or that the Reaper will actually come to the game at some point. I don't know for the sage, but the reaper didn't get any hints whatsoever inside the game before Endwalker cames out.

So this time around, I guess this will be the same, we won't get a hint at all unless something big happens.