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Thread: Forced to Raid?

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  1. #1
    Player
    Shibi's Avatar
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    Aug 2013
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    2,756
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    Lala Felon
    World
    Zurvan
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    Gunbreaker Lv 80
    Quote Originally Posted by Iyrnthota View Post
    In the MMO genre it is expected that at some point you will be forced to interact with others, so if you are literally incapable of doing so due to severe, crippling social anxiety, then perhaps you should accpet that you are also functionally incapable of playing said MMOs.
    Again, there are degrees to this, it's not black and white.

    Some people function brilliantly in 4 and 8 man content, or sitting in limsa surrounded with catgrills, but will have problems in an alliance.

    That doesn't mean they should give up the genre.
    (5)
    やはり、お前は……笑顔が……イイ

  2. #2
    Player
    Iyrnthota's Avatar
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    Apr 2022
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    Limsa
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    363
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    Iyrnthota Sparrow
    World
    Spriggan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Shibi View Post
    Again, there are degrees to this, it's not black and white.

    Some people function brilliantly in 4 and 8 man content, or sitting in limsa surrounded with catgrills, but will have problems in an alliance.

    That doesn't mean they should give up the genre.
    I mean, I don't really think this changes my point. There are certain expectations of you and your capabilities, and if you cannot reach them, then there's not much else to do. You took that risk when entering a genre/game well known for it's social elements.


    On a personal note, I just really struggle to understand why alliance raids are so much more difficult.

    Like, what significant difference is there between a 24 man and an 8 man? The only time alliance specific mechanics really happen are when you have to kill a specific add. They're essentially 8 man dungeons.

    If anything, more people milling about means you stand out less. When was the last time you paid any attention to specific party members from another alliance? God knows, I can't remember.
    (1)

  3. #3
    Player
    Jojoya's Avatar
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    Feb 2018
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    Jojoya Joya
    World
    Coeurl
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    Bard Lv 100
    Quote Originally Posted by Reinha View Post
    Exhaustion is a personal problem. MSQ content can be cleared while anxious but if the person doesn't like being anxious they have the option of playing something else.
    Exhaustion is a medical condition, not a personal problem. A person doesn't make the choice to be exhausted. The body does by ceasing to function as efficiently as normal. It may be simple to treat in most cases (rest) but that doesn't mean that it's so easy for people to control when it will occur.

    You're getting back on the gatekeeping carousel. "If you don't fit my standards you have no business playing the games I play. Go play something else".

    I'm fairly certain SE and the developers of this game have a different opinion considering the effort they are currently putting in to make as much of the MSQ solo friendly as they can. As many say, it's more JRPG than MMO and that balance is shifting even farther with every patch release.

    If you don't like it that others can play this game without having to interact with you on your terms, perhaps you're the one that would be better off playing a different game.

    Quote Originally Posted by Iyrnthota View Post
    Like, what significant difference is there between a 24 man and an 8 man? The only time alliance specific mechanics really happen are when you have to kill a specific add. They're essentially 8 man dungeons.
    As a few of us have said, anxiety triggers will differ from person to person and that's why one person will be fine while another won't be.
    (7)