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Thread: Forced to Raid?

  1. #81
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    drtasteyummy's Avatar
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    Vitalic Oni
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    Quote Originally Posted by Xaruko_Nexume View Post
    Got to page 3 and decided to reply. Quite annoyed to be honest. OP doesn't like raiding, doesn't want to raid. Nothing wrong with that. Raiding is my least favorite activity in the game by far. They have also stated that they have tried many MMO's in the past and they do not like raiding. Unfortunate how many people seem to be implying that there opinion is "wrong" and that they should "just go do the raids."



    Oh, so you mean the games core demographic.
    She literally said she doesn't like to raid because of mood swings and peformance anxiety the raids you perform in the story are most of the time accomplished by senior players (80-90% of them) that barely give any fucks about you and they do the job with or without you.
    It's not like you die and people yell at you, you die you get rezzed. People give more fucks about getting no commendation than a sprout dying to a mechanic.
    (3)

  2. #82
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    Iyrnthota's Avatar
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    Quote Originally Posted by Xaruko_Nexume View Post
    Got to page 3 and decided to reply. Quite annoyed to be honest. OP doesn't like raiding, doesn't want to raid. Nothing wrong with that. Raiding is my least favorite activity in the game by far. They have also stated that they have tried many MMO's in the past and they do not like raiding. Unfortunate how many people seem to be implying that there opinion is "wrong" and that they should "just go do the raids."
    I mean, OP brings up Syrcus Tower, which is now mandatory.
    So regardless of your feelings on the matter, as it stands, if they want to progress in this game then the only option open to them is "just go do the raid".

    That's the stance that Squenix have decided to take on the matter.
    (1)

  3. #83
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    Ameela's Avatar
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    I disagree with the notion here that the game should never force you to do anything.
    I mean, technically it doesn't. You're never forced to do any quest or piece of content in the game. Hell you're not even forced to press the start button at the title screen. However, predictably, doing so will render you unable to access anything further than the stuff you're being asked to do.
    I don't think it's unreasonable for the devs to expect you to meet them on their own terms - if you're unwilling to engage with the game on a basic mechanical level then you can't expect to be rewarded for it.
    It's not like the mandatory content in XIV is particularly demanding outside of some edge cases like the Stormblood final boss on release, unless you're just really that bothered about dying a handful of times to a fight you've never done before.
    (1)

  4. #84
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    KariTheFox's Avatar
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    i think there is a bit of confusion with regards to this topic because the word "raid" is being used to refer to both "high end duties" and "content that requires more than 4 people to complete."
    (2)

  5. #85
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    Iyrnthota's Avatar
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    Quote Originally Posted by KariTheFox View Post
    i think there is a bit of confusion with regards to this topic because the word "raid" is being used to refer to both "high end duties" and "content that requires more than 4 people to complete."
    I think in the context of the OP, we can assume that in this situation "raid" is being used specifically to the 24 man raids.

    Personally, I would not consider them raids per se, despite the clear name. Instead I'd consider them more like 24 man dungeons, but that's a personal thing.
    (0)

  6. #86
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    BelgarathMTH's Avatar
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    Quote Originally Posted by Bsrking5 View Post
    Dirty necromancer be gone
    I apologize for the necromancy. It was an accident. The thread came up in a Google search, and the date is close to the same as the current date, only it was last year. I didn't notice the year when I posted in it.
    (1)

  7. #87
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    Serilda's Avatar
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    Quote Originally Posted by BelgarathMTH View Post
    I apologize for the necromancy. It was an accident. The thread came up in a Google search, and the date is close to the same as the current date, only it was last year. I didn't notice the year when I posted in it.
    To reply to just your points alone then, unlike all of the people talking to the OP, I hate raids too. I like the showiness of them and some of the mechanics are very clever, but I hate the businesslike way everyone wants to run them. The 24-mans are the worst because I can run them a million times in DF, and clear them, without ever needing to fully understand anything that is going on so long as most of the other people do. It doesn't feel exciting, even though the dungeons themselves are gorgeous. Unfortunately, designing encounters which actually tax healers and force us to master our class seems to be beyond the team at the moment so instead they challenge players by turning the experience into an action RPG about dodging invisible mechanics and memorizing a bunch of routines which prevent us from actually using most of our abilities, which I don't find all that engaging as a playstyle. Still, it is what it is and hopefully the trend will eventually swing back to the playstyle I enjoy, which is more reactive and less scripted.

    My solution has been to do as much learning as possible with my FC. There are six of us in total when everyone is present, but thankfully there's also a ton of content in this game so we can live with being behind everyone else. What we do is to do everything with the fewest people possible so that personal responsibility for figuring out mechanics is actually relevant. The old 24-man raids are completely different when run with three parties of two, and nobody cares if we wipe a bunch of time trying to figure things out. It's way less efficient - a clear in DF would take maybe 20 minutes, whereas we spent an entire evening working on figuring out Ozma back when we were level 70 - but it ditches all of the pressure of performing with a bunch of mostly-mute complete strangers and replaces it with high stakes fun. Some mechanics explicitly don't work properly if you don't have enough people or the right roles and we have to figure out solutions to those problems too (where possible). The Omega raid series is brilliant with friends. I'd never have bothered with it if I'd had to work through Party Finder but all of the surprises (we always go in blind) and fan service moments had us shouting with joy. And once I know the fight and properly understand it, I'm happy to join runs to help other people. But progression raiding is only really fun for me if I can do it with friends. I don't know if it's a thing elsewhere but on my server it's also perfectly acceptable to put up a Party Finder suggesting a relaxed learning run with your own rules if you need more people but just want to have fun.
    (3)

  8. #88
    Player FireMage's Avatar
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    Quote Originally Posted by Hasrat View Post
    Being a gatekeeper has never been cool.
    There's no gatekeeping happening

    Quote Originally Posted by Shibi View Post
    Honestly, this "you can only play if you are an extrovert" spiel is a childish argument. People have different tolerances.
    And? So what? Again, this is a MMO. Playing with others is kind of you know...the point
    (1)

  9. #89
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    Vahlnir's Avatar
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    Quote Originally Posted by FireMage View Post
    There's no gatekeeping happening



    And? So what? Again, this is a MMO. Playing with others is kind of you know...the point
    Correct, and it probably seems or is contradictory for an extreme introvert to play an MMO. Being an introvert myself, I don't really get it either. I just find MMOs fun because they provide some long-term entertainment and give me small goals to reach regularly. I've got no problem with doing group content though, but everyone's got varying degrees of social tolerance.
    (1)
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    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  10. #90
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    Atelier-Bagur's Avatar
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    Quote Originally Posted by Vahlnir View Post
    Correct, and it probably seems or is contradictory for an extreme introvert to play an MMO. Being an introvert myself, I don't really get it either. I just find MMOs fun because they provide some long-term entertainment and give me small goals to reach regularly. I've got no problem with doing group content though, but everyone's got varying degrees of social tolerance.
    Yeah you can only go so far with having a solo experience in an MMO. Unless you're playing Dragon Quest X where at least in terms of main story, it's entirely a solo game.
    (0)

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