Quote Originally Posted by ty_taurus View Post
Imagine if you had different spells that had other effects on your Kardia target, such as:
- Applies a barrier instead of a heal
- Heals in an AoE
- Heals a larger amount
- Provides mitigation
- Provides an offensive buff
- Provides a healing action potency increase

We have tools that are just OGCD buffs, but SGE could both diversify its GCD gameplay as well as condense its total buttons by replacing tools with offensive spells that provide the original tools' effects. Zoe could've been a DPS action with the same potency as Dosis that provides the same effect and would create a pseudo combo with Pneuma. Krasis could've been a DPS spell that provided its current buff to your Kardia target. I really wish instead of automatically generating over time, Addersgall was generated by a GCD spell on a 20 second cooldown with charges. PVP Pneuma shows how Panhaima could've been an offensive spell, and I kinda prefer that to our current Pneuma, though as it stands, Pneuma's burst healing is really important to have in harder content so it couldn't exactly be replaced, but what if Ekurasian Pneuma offered the effects of Panhaima?

Eurkasia has a lot of potential to make a growing library of offensive spells create choice between what Kardia effects you want on a target, as many other tools would likely need to be limited behind cooldowns or MP costs.

This direction would both play into the tools SGE already has as well as the fantasy that SGE is trying to fulfill. It would give people who want that green DPS fantasy to have a job suited to them, and those that don't want that... Well WHM, AST, and SCH still exist.
The problem with this is that you would need to select your dps spell based on the healing/mitigation effect you need.
This would mean all of those dps spells would need to be identical single target potency attacks.

I agree with expanding Eukrasia though.
I've considered before a Eukrasian Toxikon, in which ot boosts the potency at the expense of losing that weaving window; essentially doing what Energy Drain does for SCH in a dps sense.