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  1. #23
    Player
    Casualty's Avatar
    Join Date
    Jan 2015
    Posts
    43
    Character
    Dax Valeon
    World
    Zalera
    Main Class
    Marauder Lv 90
    Quote Originally Posted by RyuDragnier View Post
    You just spam MP moves when they're available, and basically 1-2-3 until you get enough gauge and then use the gauge moves. That's it. It's not like WAR where there's a 4 mixed in there from time to time, a 2nd combo like GNB, or some big planned use for that MP like with PLD's current magic damage window. It's just use on cooldown and forget, no real upkeep, no big planning, no nothing. The moves themselves are pretty disjointed too. Shadowbringer isn't linked to anything and is just like everything else, use on cooldown.
    How can you argue that WAR is good gameplay, while at the same time knock DRK? Any complexity with WAR has far gone out the window. There is no gauge attachment whatsoever to anything but Fell Cleave, Inner Release doesn't override Infuriate, and there is 0 planning around your burst phase compared to where it used to be. I could argue that at least on DRK you have to pool MP and ideally bank a Dark Arts for burst, and it is actually possible to overcap with blood weapon if you are being careless. Shadowbringer isn't linked to anything and is use on cooldown (or well burst, but w/e) but neither is is orogeny/upheaval. There is much more room for optimization heading into cooldowns. Heck, you can mess up and not bank enough blood for Living Shadow. Mess up on Warrior and you unfortunately lose out on the difference in potency between a buffed Fell Cleave and an unbuffed one. The only thing that WAR actually has is an occasional swapped out third tier combo so you don't drop your self buff.

    I'm not going to argue that the kit can still be fun, but it seems disingenuous to knock one but not the other.

    My point was not about complexity though - it was about the fun factor. The poster I originally replied to said that raids were the only fun part about DRK. If that is true, then I'm just not sure what about other content makes it less fun. It performs well in all content reasonably well, and if you like the kit, then it is enough to enjoy and do well regardless of what you are doing. I can't think of anything of the top of my head and think "it does well in raids but sure is clunky here"
    (3)
    Last edited by Casualty; 09-20-2022 at 06:38 AM.