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  1. #51
    Player
    Aexnidaral's Avatar
    Join Date
    Jul 2017
    Location
    Gridania
    Posts
    86
    Character
    Yrys Huorlwesfv
    World
    Faerie
    Main Class
    Summoner Lv 100
    Quote Originally Posted by SilverSkyway View Post
    FF14 player: Reeee. Game broken and unbalance
    *looks at other mmos and their devs*
    Oh. Yes. Soo unbalance. The dev just sooo don't care. FF14 devs don't test their content or are transparent with us. They are not human and creators of the game. Nah. Game broken. Why not just be WoW or insert other balance mmo here....
    Two things can be true at once - FFXIV can be a better balanced game than it's contemporaries while still facing substantive issues with it's job balance.

    I critique this because I love the game, not because I hate it and want it to be more like something else.
    (14)

  2. #52
    Player
    Beddict's Avatar
    Join Date
    Jun 2017
    Location
    Gridania
    Posts
    274
    Character
    Titania Chevalier
    World
    Siren
    Main Class
    Bard Lv 100


    I'm gonna call bullshit on this line as well. I would bet cash that they changed Trick Attack and Mug purely because NIN would've been fucking laughing during all the Trio mechanics in Thordan I and Thordan II during DSR. Their 1min burst alongside Jobs like DRK would've been slapping the shit outta Thordan harder than they already do. I straight up do not trust Yoshi-P and his Job Design team. The reasons they gave in The Lodestone post suck, and I don't expect them to fix the balance issues. PLD is gonna get their rework in 6.3 to shift them into a 2min burst window, killing off one of the last remaining sustain DPS Jobs; boss hitboxes are gonna continue being the size of the arena; RDM and SMN are gonna continue dealing shit DPS because of how much SE overvalues their raises; and Phys Ranged will continue to remain on life support because SE totally thinks the 1% Role Bonus is a good idea.
    (16)

  3. #53
    Player
    remiff's Avatar
    Join Date
    Jul 2016
    Posts
    808
    Character
    Caius Megaflare
    World
    Ragnarok
    Main Class
    Summoner Lv 100
    Quote Originally Posted by MagiusNecros View Post
    In terms of DPS the raise just tanks your damage. But on the other hand if a Melee bites it you have to raise them because their damage is better then yours.

    > : U

    Like I dunno what getting a new tier of Summons would even do other then have that visual appeal. You still are just a Ruin Mage that got stabbed in the back and you find it difficult to function correctly.
    Everything related to elemental summons needs to be reworked, and some spells need to be split, it would also be beneficial if the summons were no longer gcds, but ogcds with instant damage,
    and they will most certainly have to add spell slots, but hey if they already remove physick which is useless, that they merge energydrain/siphon into a mono/50% less aoe spell, that they put ahk morn on astral flow by removing deathflare,
    We could already win 3 slots for splitted spells or new spells.
    (2)

  4. #54
    Player
    Silly_Rabbit's Avatar
    Join Date
    Dec 2021
    Posts
    47
    Character
    Silly Rabbit
    World
    Phoenix
    Main Class
    Ninja Lv 90
    Wouldn't balancing jobs around job difficulty while also placing very tight damage checks on savage bosses imply that some jobs are simply not viable for first few weeks of endgame raiding since they are ''easier'' to play and can't contribute their part?

    So why would Yoshida don't simply say that only ''difficult'' jobs are viable for first few weeks of new Savage tier?
    (2)

  5. #55
    Player
    Ceridwen's Avatar
    Join Date
    Jan 2016
    Location
    Uldah
    Posts
    114
    Character
    Tylwyth Teg
    World
    Ultros
    Main Class
    Red Mage Lv 90
    For jobs that are considered easy - mch, summoner, dancer, for instance - I would MUCH prefer they get a little higher difficulty & be more balanced with the higher damage jobs.
    (2)

  6. #56
    Player
    Stasya's Avatar
    Join Date
    Oct 2021
    Posts
    427
    Character
    Stasya Astolfofangirl
    World
    Phoenix
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Ceridwen View Post
    For jobs that are considered easy - mch, summoner, dancer, for instance - I would MUCH prefer they get a little higher difficulty & be more balanced with the higher damage jobs.
    mch will never be balanced without complete rework, turn him into a semi caster like in pvp with melee combos then maybe he should compete for blm/any melee spot.
    (0)

  7. #57
    Player
    Ceridwen's Avatar
    Join Date
    Jan 2016
    Location
    Uldah
    Posts
    114
    Character
    Tylwyth Teg
    World
    Ultros
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Stasya View Post
    mch will never be balanced without complete rework, turn him into a semi caster like in pvp with melee combos then maybe he should compete for blm/any melee spot.
    It definitely needs something. I loathe my robot queen - there HAS to be a better way to utilize gadgety things. Have it give a buff! Let me order the wretched metal hag around! Anything!
    (2)

  8. #58
    Player
    Elizasylen's Avatar
    Join Date
    Dec 2015
    Posts
    178
    Character
    Senba Torii
    World
    Sargatanas
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Stasya View Post
    mch will never be balanced without complete rework, turn him into a semi caster like in pvp with melee combos then maybe he should compete for blm/any melee spot.
    we had that in Heavensward for both MCH and BRD . Do we really want to go back to that?
    (1)

  9. #59
    Player
    SaberMaxwell's Avatar
    Join Date
    Jul 2017
    Posts
    1,244
    Character
    Saber Maxwell
    World
    Faerie
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Elizasylen View Post
    we had that in Heavensward for both MCH and BRD . Do we really want to go back to that?
    It'd be nice for SOMETHING other than double melee to be viable and common, if only for variety's sake. Besides, the problem was that phys ranged butted the casters out completely so you had two melee two phys ranged.

    Unless they left casters so far behind everyone that became unfeasible it wouldn't happen again. No piercing debuff and most jobs can round robin their buffs on each other now.
    (4)

  10. #60
    Player
    Ceridwen's Avatar
    Join Date
    Jan 2016
    Location
    Uldah
    Posts
    114
    Character
    Tylwyth Teg
    World
    Ultros
    Main Class
    Red Mage Lv 90
    Not addressing the rather obvious jobs imbalance in that letter seems like a clear mistake, but as I read it again, it occurred to me that what he's really addressing is the way people took the earlier "our team was just too good & we thought you idiots could manage this much." I feel like a lot of this was trying to alter the meaning there, to, "You're all WAY too good - that's why..." I think they may be addressing one problem, while not really accepting the festering reality that so many jobs have right now. Trees, not forest.
    (6)

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