I worked at IMAX when 300 came out and the benefit of it being the last movie was there was nothing to do but watch the movie after we seated everyone. So...I would just find a seat and watch the movie. I've probably literally seen it 300 times and yet I've still not seen the first 15 minutes of the movie.
When you deal with human beings, never count on logic or consistency.
Fluid like water. Smooth like silk. Pepperoni like pizza.
So the fight that tells you everything way in advance, where there's a giant arena that has damage based on how close you are to the center isn't a good enough warning after 90 levels of seeing that mechanic? Or the chevrons with a gigantic tree limb behind it?Since people are asking I will make a clarification. Note this is just one of many examples.
I was doing P7N last night and I have to say this is my least favorite of the new tier because many of the mechanics are difficult to read and failing them results in death. I think I died five times last night, one time when I died I have no idea what killed me, but it lead to one of many "chain death" occurrences. I was hardly the only one having trouble because several people had multiple deaths in that fight. I'm a SCH main and while no one has hit me with "Healers Adjust!" it definitely makes my job more difficult when I'm having to stop DPS and refreshing shields to have rez people, especially when it forces me to hard cast rez because the RDM isn't helping out. (That's for another topic tho.) It's incredibly aggravating to have to deal with this and it makes the game not fun. This is the only one in the Abyssos tier I have trouble with because it's nothing but knockoffs and disappearing platforms which is the kind of BS I expect to see in Savage where one fuck up generally renders the entire fight a failure.
Growth should be encouraged in an mmo. You're jumping into non MSQ. Get used to it.
Sounds like you hopped intp p7n for the first time, got tripped by a couple of mechanics as expected because that is how first runs of normal raids go and now you're frustrated because you don't know what happened.
Running it a few more times helps identifying issues but the only things on p7n that are guaranteed to OHKO you are the knockback from birds & after Bough cast and if you stood in the area that's about to vanish and... quite obviously markes as a gigantic nope-zone. A lot of other things can be face-tanked, like taking 1-2 exaflare ticks, eating the cow pointblank, letting a tower blow up, getting a Bough into your face etc.
That's not a lot and the tells aren't exactly obscure either; normal raids are known for having very few, if any OHKO mechanics and are designed to be very forgiving. Recognizing some tells quick enough to dodge reliably takes more than a run though, it's part of learning a fight.
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
Same. "Self Destruct" hits like a wet noodle and I routinely advise just ignoring them.I often encourage a party in Sigma to just ignore the adds, I'll heal through the stacks or a BLM to just stay in their Ley Lines instead of cancelling a Flare for a noodle aoe. I can heal through it easily and without loss, give me the option to do that. But the moment you add damage downs, especially in endgame content, or OHKOs you take that option away and instead leave me to only heal perfectly predictable, scripted and limited unavoidable damage or Swift Raise.
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
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