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  1. #1
    Player
    Cheremia's Avatar
    Join Date
    Jun 2017
    Posts
    477
    Character
    Awashio Sazanami
    World
    Balmung
    Main Class
    Bard Lv 100
    Quote Originally Posted by Renathras View Post
    (I always feel like WHM needs a 60 sec or so partywide mitigation; make Asylum 60 sec and give it a damage reduction - blahblah stepping on Sacred Soil's toes, whatever, it would be true to the name Asylum and it needs SOMETHING for when Temperance is on CD)
    Sacred Soil stepped on asylums toes first with getting a regen on it
    It's too late for Asylum to step on Sacred's toes if Sacred is stomping all over it already

    Glad to see I'm not the only one who doesn't find Dots engaging. I Liked Aero 3s animation but that was it.
    It was ALWAYS: Use Aero 3 then Aero 2, it was never an option to do anything else. It was just hit button 1, then your instant button 2, done. Repeat when Button 1 is about to fall off.
    Sch's dot management was the same and that one short ranged 5 second one wasn't anything fun either, felt pointless to use on single bosses.
    I did not feel anything by basically having 2 buttons that do the same thing that always get used at the same time, basically could have been 1 button from the start.

    I liked Fluid aura when it did damage AND pushed. Pushing Caster mobs that don't run in felt SO good, i did it a lot until they took it from me (Like Paglth'an has a bunch of them, shoving them around would feel so good)

    Give me something, anything to do in downtime, i already use benison and aquaveil in between because whm doesn't have much to weave with and if i feel like weaving, i do that.
    Dunno what but buffing sounds more fun than using a dot because I personally don't see where they are engaging at all. I don't interact with them once they are on the target, so...
    (1)

  2. #2
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,481
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Cheremia View Post
    Sacred Soil stepped on asylums toes first with getting a regen on it
    It's too late for Asylum to step on Sacred's toes if Sacred is stomping all over it already

    Glad to see I'm not the only one who doesn't find Dots engaging. I Liked Aero 3s animation but that was it.
    It was ALWAYS: Use Aero 3 then Aero 2, it was never an option to do anything else. It was just hit button 1, then your instant button 2, done. Repeat when Button 1 is about to fall off.
    Sch's dot management was the same and that one short ranged 5 second one wasn't anything fun either, felt pointless to use on single bosses.
    I did not feel anything by basically having 2 buttons that do the same thing that always get used at the same time, basically could have been 1 button from the start.

    I liked Fluid aura when it did damage AND pushed. Pushing Caster mobs that don't run in felt SO good, i did it a lot until they took it from me (Like Paglth'an has a bunch of them, shoving them around would feel so good)

    Give me something, anything to do in downtime, i already use benison and aquaveil in between because whm doesn't have much to weave with and if i feel like weaving, i do that.
    Dunno what but buffing sounds more fun than using a dot because I personally don't see where they are engaging at all. I don't interact with them once they are on the target, so...
    The idea of DOT’s on healers is you can’t have rigid rotations on classes that may have to triage at any moment

    I know you aren’t suggesting this but it’s not like you can just stick SAM’s rotation on a healer because one succor and you mess up the tsubame loop, delaying a DOT by one GCD doesn’t lose you much and that’s only if you had to heal in the exact GCD you were supposed to refresh your DOT, something like DNC might work if you just took the 1 proc 3 - 2 proc 4 3/4 proc 5 idea and made it so healing wouldn’t break that combo and that is certainly a possibility

    DOT’s are just the easiest way to have a somewhat varied rotation without forcing rigid restrictions required by always needing to be free to heal if necessary
    (5)

  3. #3
    Player
    Cheremia's Avatar
    Join Date
    Jun 2017
    Posts
    477
    Character
    Awashio Sazanami
    World
    Balmung
    Main Class
    Bard Lv 100
    Quote Originally Posted by Supersnow845 View Post
    The idea of DOT’s on healers is you can’t have rigid rotations on classes that may have to triage at any moment

    I know you aren’t suggesting this but it’s not like you can just stick SAM’s rotation on a healer because one succor and you mess up the tsubame loop, delaying a DOT by one GCD doesn’t lose you much and that’s only if you had to heal in the exact GCD you were supposed to refresh your DOT, something like DNC might work if you just took the 1 proc 3 - 2 proc 4 3/4 proc 5 idea and made it so healing wouldn’t break that combo and that is certainly a possibility

    DOT’s are just the easiest way to have a somewhat varied rotation without forcing rigid restrictions required by always needing to be free to heal if necessary
    Yeah I don't say get rid of them nor that the healers should have have dps rotations.
    But with all of them having 1.5 casttime, there are ways to make buffs a thing in some ways.
    Juggling buffs might be the same as juggling dots, but your team actually benefits from whatever you would be doing. I don't even care what, I liked having mp/tp songs on bard because even back in HW, where it nerfed your damage, it was sometimes super worth to do.

    PVP Sch is fun as hell because Expedient gives you so many options. Do you use expedient for big shield? It can and will save people if they have a beefier shield. Or do you use expedient on your dot?
    Adlo -> expedient -> Bio-> deployment in a big cluster of people
    Or are you in a pinch and Expedient-> adlo-> Deployment and RUN

    Or, the big brain. Do you... Expedient to Adlo to Deployment to Seraph to Bio to Deployment so everybody is beefed up AND your enemies are debuffed.

    Adlo also gives 8% Dps increade for everybody that has it
    While Bio debuffs people by 8%

    You only have 2 Adlo charges and only 2 Deployment charges, so cooldownplay is also a thing you need to check. Bio is just on cooldown, so is expedient. Gotta watch your rescources and make sure you have adlo before you dot things for more damage.

    Then there's the fact that people are all over the place in Frontlines especially, so gotta make good use of good positioned people or yourself to spread your adlo to as many of your alliance as possible.

    THAT is fun DoT playing

    I'm not against dots by themself, the way healers use it, even if it WAS multiple buttons, just was never engaging to me.
    I put it on the mob, then what? Nothing, i just wait until the timer is low and do it again.
    If something would come from the dot, it would change my opinion a bit because it would be interacting with them.
    (2)
    Last edited by Cheremia; 09-16-2022 at 05:58 PM.