

A perfectly fine position to take. But it does sting a little when they keep adding items behind a paywall that, if the store did not exist, might otherwise be attainable in game without having to pay.



Extremely unlikely we'd get anything tbh, though technically not impossible. Between my own personal experience working in game development environments and snippets of what Yoshi-P has said about the mogstation team, I have no doubts they have a 'here's the bargain bin of scrapped ideas we won't ever have time for, go nuts' relationship.
Most ideas that get cut in game development don't come back later, they just stay dead. Especially for a development team that has such short development cycles (4 months for the amount of content they make is lightning fast pace, I've worked with companies that could barely get a single level of a game done in that timeframe). I would suspect without the mogstation team salvaging discarded ideas, maybe 1/20th of the stuff currently on the mogstation would exist at all.
Not to mention, every player benefits from the mogstation's existence in one way shape or form - lower sub costs. let's be realistic, with inflation over time and rising dev costs, if it weren't for the Mogstation supplying a huge extra source of income that can cover several month's worth of subs from non-mogstation buyers, the sub cost would have 100% gone up a few $ by now. Which may be fine for some people, but would not for many others. And no, 'it'd be willing to pay more if meant we'd get more stuff in game' wouldn't be a valid response either. It'd be a simple cost of business adjustment, it wouldn't suddenly give the developers more time in their intensely packed dev cycles to actually implement anything.
Hate it all you want, but the mogstation is a necessary evil. Do I personally like it? No. But its the most optimal decision both financially and statistically. People will be blissfully ignorant of the fact the mogstation people are almost assuredly the sole reason they aren't paying several extra $ per month, many scrapped ideas the dev team couldn't do will get to see life instead of being buried forever, and Square makes a lot of extra money. It's a win on all sides from a consumer - business perspective.
Now one could argue the prices of the mogstation are too high for what they offer, but that's a separate discussion, like how $22 for a single character outfit is ludicrous, it should either be closer to $10 or account wide.
I've heard most of the cash shop items are made for the chinese store not NA, we just get them later because there's no reason not to bring them over
Something to do with chinese players not paying a sub and being more into microtransactions


Some wont other will. There is stuff used in game by our char, like this emote: https://youtu.be/Ee-SB2aVSHs only accessible via store. I personally don't mind 100% exclusive cash shop stuff but something like my example I think is scummy.
The tea emote should have been free as well IMO. We see NPCs do it constantly, and probably our characters did it at least once too.Some wont other will. There is stuff used in game by our char, like this emote: https://youtu.be/Ee-SB2aVSHs only accessible via store. I personally don't mind 100% exclusive cash shop stuff but something like my example I think is scummy.
Bold of one to assume they'd add them in game for anything else.
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