Okay, what I don't understand is this:

1- Having a choice means having no choice *hmm, strange, we fall under peer pressure*
2- Changing gear is bad because it's complex *because all who play don't want complexity, refer to 1*
3- Different gear means no ultimate gear *that's bad because we want all to look the same, I hate that btw. I actually liked different gear for each occasion or situation; however, may be instead of carrying all the gear, there should be a bestiary NPC which can tell you what to prepare for, for a fee of course*
4- Having the ability to change weapon of the same family should be added, so we can build TP with one, then do certain DMG with the other, or a weapon can support a certain COMBO.