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  1. #71
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    2,985
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by VictorSpoils View Post
    So, how staggering is the damage variance between

    Group A: GNB/DRK/AST/SCH/MNK/NIN/DNC/BLM
    Group B: PLD/WAR/WHM/SGE/DRG/BRD/MCH/RDM
    I'd replace the DRG with a RPR, but also you won't know how staggering the difference is since group B would've never made it past the phase 1 enrage and you would have no data to compare. Even if you replaced the bard with the reaper and get double melee you still wouldn't make it, let alone with 3 ranged dps, 2 of which are underperforming.
    (1)
    Last edited by Absurdity; 09-14-2022 at 07:57 AM.

  2. #72
    Player Kuroka's Avatar
    Join Date
    Aug 2016
    Location
    Limsa
    Posts
    3,702
    Character
    Ulala Ula
    World
    Shiva
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Midareyukki View Post
    Question.

    What's their problem with people having accessibility?


    For real. I'm asking because we USED to be able to plop waymarks down wherever in the middle of combat. Now we can't. Becauuuuse...? Is it because of the ability to save waymarks? Should that not be a thing that people might want to fix, since it'd be packaging a bug and calling it a feature?
    Because people ABUSED it to solve mechanics, just like they cheated now again..
    (2)

  3. #73
    Player
    IDontPetLalas's Avatar
    Join Date
    Oct 2020
    Posts
    1,419
    Character
    Alinne Seamont
    World
    Goblin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Deveryn View Post
    That's a long way of saying SCH takes skill to execute properly. It also helps when your teammates aren't going the wrong way and taking you down with them.
    That's your point of view, other people might say that it isn't very intelligent design not to allow for scenarios that could arise for another players mistakes (as well as their own, of course). Some people could well find it frustrating instead of challenging to find the job design fighting them instead of smoothly working with them to allow for them to get up and back into action as quickly as possible as the other healers can do.
    (1)

  4. #74
    Player Midareyukki's Avatar
    Join Date
    Oct 2017
    Location
    Bozja
    Posts
    2,580
    Character
    Harun Asubra
    World
    Zodiark
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Kuroka View Post
    Because people ABUSED it to solve mechanics, just like they cheated now again..
    Okay, and? It was abused... and so we're going to do away with a function that helped more than it harmed? Okay then.

    Quote Originally Posted by Saraide View Post
    Against the sworn enemy no sacrifice is too great or something.
    That's LITERALLY Ascian rethoric >:U
    (4)
    Last edited by Midareyukki; 09-14-2022 at 11:13 AM.

  5. #75
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,058
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Midareyukki View Post
    Okay, and? It was abused... and so we're going to do away with a function that helped more than it harmed? Okay then.
    Against the sworn enemy no sacrifice is too great or something.
    (0)

  6. #76
    Player
    Axxion's Avatar
    Join Date
    Dec 2015
    Posts
    953
    Character
    Equinox Axxion
    World
    Behemoth
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Vahlnir View Post
    Lately it seems like they want to push things out asap and test said things later. I mean, I get it. They are never going to foresee every possible outcome, but they seem to be handling various things recently like Blizzard has with WoW the last few years. Just shoving things out the door without proper testing and listening to feedback. It is slightly out of character for them, but I kinda figured we would get to this point eventually.
    I can agree with this. Speaking for myself when i say this. I wanted them to focus on the quality over quantity of it. If it takes them longer to polish and refine things so be it. Haste make waste
    (0)
    for a year, would you rather be secretly filmed at random moments and have the footage uploaded to your social media or loose $100 when ever you said a curse word?

  7. #77
    Player
    Iyrnthota's Avatar
    Join Date
    Apr 2022
    Location
    Limsa
    Posts
    363
    Character
    Iyrnthota Sparrow
    World
    Spriggan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Vahlnir View Post
    Lately it seems like they want to push things out asap and test said things later. I mean, I get it. They are never going to foresee every possible outcome, but they seem to be handling various things recently like Blizzard has with WoW the last few years. Just shoving things out the door without proper testing and listening to feedback. It is slightly out of character for them, but I kinda figured we would get to this point eventually.
    I think, if I'm reading them correctly, the reason for this nerf is sort of the opposite of pushing things out.

    They spent extra time on this raid tier, so the testing team that clear the content had extra time to get used to and learn the mechanics.
    They essentially balanced the DPS check assuming a few weeks of practice on the fight, rather than a up to a week prog level of DPS.

    However, as extra time was dedicated to testing this battle, the team's overall performance proved to be higher than usual
    Emphasis mine.

    That's their explaination anyhow.

    I can believe it, but I still think they did not properly test the all different jobs, because as others have pointed out, even a perfect/near perfect run with a "non-meta" comp would find it extremely difficult, if not impossible to clear. Particularly with bad damage variance.

    I'm inclined to believe that they did in fact balance the check based on extra practice with the fight that the testing team had that we would not, but I believe they did all this extra practice on a pretty "meta" comp. Likely no PLD/MCH for example.
    To me it's the only thing that makes sense for them allegedly spending so much extra time testing, but still managing to completely miss the job imbalance.
    (3)

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