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  1. #1
    Player Knot_D's Avatar
    Join Date
    Aug 2021
    Posts
    1,266
    Character
    Jock Destroyer
    World
    Asura
    Main Class
    Culinarian Lv 80

    Patch 6.21 Notes

    https://na.finalfantasyxiv.com/lodes...4795a082fca0f6

    The HP of Hephaistos in Abyssos: The Eighth Circle (Savage) has been reduced.
    This adjustment applies to both phases of the battle.

    Reasoning for HP Adjustment
    In our endeavor to create an encounter more challenging than Asphodelos: The Fourth Circle (Savage), the team responsible for final adjustments spent a great deal more time than usual working on balance for this raid battle.

    Under normal circumstances, the DPS of this team serves as a base for determining a boss HP value that results in clears as close to the time limit as possible. However, as extra time was dedicated to testing this battle, the team's overall performance proved to be higher than usual. As a result, the base values used for adjustments were too high, with final values roughly 1% higher than intended.

    We have reduced the boss's HP to bring the battle in line with our initial balance projections. We apologize for any inconvenience caused.
    inb4 people complained "TOO CASUAL!"

    EDIT: Also in conclusion, 1% off both cause testing team is better than normal player? :kekw:

    EDIT 2: Also new lodestone post:

    Also new lodestone post

    Regarding Illegitimate Waymarks in Abyssos: The Seventh Circle (Savage) (Sep. 12)

    https://na.finalfantasyxiv.com/lodes...21983d9208a7c5
    (8)
    Last edited by Knot_D; 09-13-2022 at 11:55 AM.

  2. #2
    Player Deveryn's Avatar
    Join Date
    Aug 2020
    Posts
    2,724
    Character
    Deveryn Ev'liarsh
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Such a flex. "Our team got gud."
    (9)

  3. #3
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Deveryn View Post
    Such a flex. "Our team got gud."
    The post was also acknowledging that players would likewise get good after they had a similar amount of time to do the content.

    At least SE has a team devoted to thoroughly testing Savage content before release to make certain that it can be cleared on release. Then there's Blizzard's "whack-a-mole" approach... (just release it then we'll start making changes after seeing what roadblocks the world first teams).

    Either way, players like knowing why things went wrong, not just what went wrong. This time, they got a pretty direct answer.
    (2)
    Last edited by Jojoya; 09-13-2022 at 06:10 PM.

  4. #4
    Player
    Iyrnthota's Avatar
    Join Date
    Apr 2022
    Location
    Limsa
    Posts
    363
    Character
    Iyrnthota Sparrow
    World
    Spriggan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Jojoya View Post
    The post was also acknowledging that players would likewise get good after they had a similar amount of time to do the content.

    At least SE has a team devoted to thoroughly testing Savage content before release to make certain that it can be cleared on release. Then there's Blizzard's "whack-a-mole" approach... (just release it then we'll start making changes after seeing what roadblocks the world first teams).

    Either way, players like knowing why things went wrong, not just what went wrong. This time, they got a pretty direct answer.
    I, and I'm sure many others, are still very curious to know what comp their testing team was using, but I don't reckon they'll ever reveal that kind of info. We'll just be left to wonder.
    (1)

  5. #5
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Iyrnthota View Post
    I, and I'm sure many others, are still very curious to know what comp their testing team was using, but I don't reckon they'll ever reveal that kind of info. We'll just be left to wonder.
    I've always gotten the impression they use a few different comps during testing so all jobs end up represented (but not all combinations of those jobs). I could be wrong, of course.

    But they definitely aren't going to share that information. They don't want to feed player obsession with meta comps.

    If players want to feed their own obsession, they can always go to FFLogs to see if there were any jobs not represented at all in week 1 clears, and which jobs were the most represented.
    (2)

  6. #6
    Player
    Iyrnthota's Avatar
    Join Date
    Apr 2022
    Location
    Limsa
    Posts
    363
    Character
    Iyrnthota Sparrow
    World
    Spriggan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Jojoya View Post
    I've always gotten the impression they use a few different comps during testing so all jobs end up represented (but not all combinations of those jobs). I could be wrong, of course.

    But they definitely aren't going to share that information. They don't want to feed player obsession with meta comps.

    If players want to feed their own obsession, they can always go to FFLogs to see if there were any jobs not represented at all in week 1 clears, and which jobs were the most represented.
    I dunno, the idea that they use a variety of different comps doens't jive with their statement about this tier.
    They claim to have spent a long time figuring out this fight and using that to determine the check, which tells me they had the same comp throughout, like a typical static might.

    If they managed to spend as much time as they're implying optimising their runs on multiple comps, then they might actually be god gamers
    (0)

  7. #7
    Player
    Aexnidaral's Avatar
    Join Date
    Jul 2017
    Location
    Gridania
    Posts
    84
    Character
    Yrys Huorlwesfv
    World
    Faerie
    Main Class
    Summoner Lv 100
    Kind of a disappointing way to "fix" the issues players were having without actually substantively addressing the concerns players have around job balance.
    (23)

  8. #8
    Player
    Kanzer's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    185
    Character
    Kanzer Vardel
    World
    Gilgamesh
    Main Class
    Reaper Lv 90
    The HP of Hephaistos in Abyssos: The Eighth Circle (Savage) has been reduced.
    This adjustment applies to both phases of the battle.

    Reasoning for HP Adjustment
    In our endeavor to create an encounter more challenging than Asphodelos: The Fourth Circle (Savage), the team responsible for final adjustments spent a great deal more time than usual working on balance for this raid battle.

    Under normal circumstances, the DPS of this team serves as a base for determining a boss HP value that results in clears as close to the time limit as possible. However, as extra time was dedicated to testing this battle, the team's overall performance proved to be higher than usual. As a result, the base values used for adjustments were too high, with final values roughly 1% higher than intended.

    We have reduced the boss's HP to bring the battle in line with our initial balance projections. We apologize for any inconvenience caused.
    This is a crap take. I'd rather them admit that they just really screwed up in job balancing and this is the reason for the discrepancy. Not because 'oh lulz our team just did better than expected so we got it wrong. '

    Gimme a break SE, your crap balancing of classes is the reason for it, and nothing else.

    Apology not accepted.
    (31)

  9. #9
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Kanzer View Post
    This is a crap take. I'd rather them admit that they just really screwed up in job balancing and this is the reason for the discrepancy. Not because 'oh lulz our team just did better than expected so we got it wrong. '

    Gimme a break SE, your crap balancing of classes is the reason for it, and nothing else.

    Apology not accepted.
    They COULD be right, since we don't know their job makeup for the fight, nor whether they did it at minimum ilvl or not. I'd prefer if they'd test at minimum ilvl with every job makeup, but that may take too long (and require them to actually play jobs we know they don't play, like DRK or SCH).
    (3)

  10. #10
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,607
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by RyuDragnier View Post
    They COULD be right, since we don't know their job makeup for the fight, nor whether they did it at minimum ilvl or not. I'd prefer if they'd test at minimum ilvl with every job makeup, but that may take too long (and require them to actually play jobs we know they don't play, like DRK or SCH).
    I'm not sure every job makeup would be necessary but they should test it with the projected lowest damage composition respective to sub roles, including a double melee, double caster, and double physical ranged comp respectively, and possibly cross references that with the projected highest damage comp. It should be doable even with double physical ranged without needing to rely on above average crit luck.
    (4)

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