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  1. #111
    Player
    remiff's Avatar
    Join Date
    Jul 2016
    Posts
    808
    Character
    Caius Megaflare
    World
    Ragnarok
    Main Class
    Summoner Lv 100
    Yes caster damage shouldn't be more than 5% difference, machinist should also be +- at the same DPS level,
    or they should give him back synergy, bard should have a little bit more personal damage to compete with the dancer who is currently super strong due to his synergy with melee DPS,
    the black mage also needs a very slight buff, even if he is good, he shouldn't be behind some melee DPS.
    (1)

  2. #112
    Player
    Foinhas's Avatar
    Join Date
    Sep 2022
    Posts
    12
    Character
    Foinhas Xpms
    World
    Cerberus
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Aikaal View Post
    Right now the P8S fight is just toxic on casters. It's not just RDM underperforming. I personally feel SMN is also underperforming. Overall, they need to fix casters in general. It's just unacceptable that melee DPS have 10% more DPS than casters. BLM is likely to lack behind because movement is actually a pain this tier and I feel SMN is better only because movement is a thing.

    I just find it obnoxious and unacceptable that both SMN and RDM are doing significantly worst DPS because of the "res tax" when my static is literally telling me to use swiftcast on DPS to beat the door boss enrage timer.

    But the bigger picture is that Endwalker is the worst expansion in term of balance. RPRs are behind melees. MCH is just dead and do worst than other ranged phys. SMN/RDM get spots because in prog they have res. That'll be quickly removed on speed clears because BLM is still better. WAR/PLD are just really sad right now. But it's fine; lets tweak Samurai and invest all the time on DRG rework that we didn't put because they didn't consider the community would be really angry about removing Kaiten. Completely ignoring more basic and urgent issues.

    If SE didn't forced having a caster and phys ranged, we'd run quad melee comps :<
    Don't worry. When tome gear starts to kick in, you'll see 3 meele + dnc/brd on party finder
    (0)

  3. #113
    Player
    meaningtilt's Avatar
    Join Date
    Sep 2022
    Posts
    1
    Character
    Tatajiro Momojiro
    World
    Behemoth
    Main Class
    Red Mage Lv 90
    gee whiz, I sure love playing better than ~90% of RDMs in P6S and doing less damage than a melee in my group without tome weapon who died :)

    this is incredibly frustrating, especially in a raid tier where the only jobs that have to seriously think about uptime are the healers, RDM, and BLM. I didn't ask for the dumb barrier. if it's gonna make us do less than DNC, take it away. I don't want it if it means I can't do my role's actual job of doing DPS and get locked from PFs.
    (2)

  4. #114
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,845
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by meaningtilt View Post
    gee whiz, I sure love playing better than ~90% of RDMs in P6S and doing less damage than a melee in my group without tome weapon who died

    this is incredibly frustrating, especially in a raid tier where the only jobs that have to seriously think about uptime are the healers, RDM, and BLM. I didn't ask for the dumb barrier. if it's gonna make us do less than DNC, take it away. I don't want it if it means I can't do my role's actual job of doing DPS and get locked from PFs.
    Seriously verse was the last tier when RDM BLM and the healers weren’t the only ones actually punished with uptime optimisation yet balance always seems to be “think of the poor melees”

    Whatever change dumped healers way back behind tanks also annoys me but that’s a different discussion
    (5)

  5. #115
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Aikaal View Post
    Right now the P8S fight is just toxic on casters. It's not just RDM underperforming. I personally feel SMN is also underperforming. Overall, they need to fix casters in general. It's just unacceptable that melee DPS have 10% more DPS than casters. BLM is likely to lack behind because movement is actually a pain this tier and I feel SMN is better only because movement is a thing.

    I just find it obnoxious and unacceptable that both SMN and RDM are doing significantly worst DPS because of the "res tax" when my static is literally telling me to use swiftcast on DPS to beat the door boss enrage timer.

    But the bigger picture is that Endwalker is the worst expansion in term of balance. RPRs are behind melees. MCH is just dead and do worst than other ranged phys. SMN/RDM get spots because in prog they have res. That'll be quickly removed on speed clears because BLM is still better. WAR/PLD are just really sad right now. But it's fine; lets tweak Samurai and invest all the time on DRG rework that we didn't put because they didn't consider the community would be really angry about removing Kaiten. Completely ignoring more basic and urgent issues.

    If SE didn't forced having a caster and phys ranged, we'd run quad melee comps :<
    Kaiten is still removed. The job deals dmg but still feels pretty dead in comparison too before. And like you said job balancing in this expansion is utter garbage. P8s door boss just emphasized on this with a super tight dps check, we’re if you don’t bring anything but a 2/1/1 comp you effectively sandbag the group. Like we tried 1/2/1 and couldn’t do the dps check with a war in the group because of this (so he swapped to gnb and effectively we did it no problem even with a dmg down on sage)
    (2)

  6. #116
    Player
    Aikaal's Avatar
    Join Date
    Mar 2014
    Posts
    936
    Character
    Aikaal Leyma
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Mortex View Post
    Kaiten is still removed. The job deals dmg but still feels pretty dead in comparison too before. And like you said job balancing in this expansion is utter garbage. P8s door boss just emphasized on this with a super tight dps check, we’re if you don’t bring anything but a 2/1/1 comp you effectively sandbag the group. Like we tried 1/2/1 and couldn’t do the dps check with a war in the group because of this (so he swapped to gnb and effectively we did it no problem even with a dmg down on sage)
    Yup, you bring 2 melee DPS now. TPS went with double Casters and they got wrecked on the DPS check. Pretty sure its the last tier this expansion Sfia is going Black Mage.

    Funny enough, the only time there would be melee downtime is during Car 2 and they've made the boss invulnerable Because everyone should lose uptime if melee lose uptime.
    (8)

  7. #117
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Aikaal View Post
    Yup, you bring 2 melee DPS now. TPS went with double Casters and they got wrecked on the DPS check. Pretty sure its the last tier this expansion Sfia is going Black Mage.

    Funny enough, the only time there would be melee downtime is during Car 2 and they've made the boss invulnerable Because everyone should lose uptime if melee lose uptime.
    Big brain boss design. Make ranged dps have way less dmg then meeles and make the only good phase we’re ranged could shine a no uptime mechanic
    (4)

  8. #118
    Player
    Aikaal's Avatar
    Join Date
    Mar 2014
    Posts
    936
    Character
    Aikaal Leyma
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Mortex View Post
    Big brain boss design. Make ranged dps have way less dmg then meeles and make the only good phase we’re ranged could shine a no uptime mechanic
    It's just. They changed the fight designs to prevent melee downtime without compensating Casters and Ranged Physical DPS. It's the same bs as when they took piercing debuff away and never compensated Ranged Physical.
    (3)

  9. #119
    Player
    momokami's Avatar
    Join Date
    May 2021
    Posts
    23
    Character
    Kaede Kaata
    World
    Ragnarok
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Lustre View Post
    Ok so what's the margin? What's the difference in damage % between the casters?
    (1)

  10. #120
    Player
    GeraldW's Avatar
    Join Date
    Sep 2022
    Posts
    3
    Character
    Gerald Winsome
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    I'm at the point where I would unironically delete verraise for 10 potency on jolt, that's how bad it's gotten
    (3)

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