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  1. #1
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,677
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Hierro View Post
    WAR chads keep winning!
    Not really?

    This is a rather small buff overall. It leaves Warrior is last place, still noticeably behind both Gunbreaker and Dark Knight. Just not so far behind they're borderline unviable.
    (7)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  2. #2
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,441
    Character
    Alondite Ragnell
    World
    Marilith
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by ForteNightshade View Post
    Not really?

    This is a rather small buff overall. It leaves Warrior is last place, still noticeably behind both Gunbreaker and Dark Knight. Just not so far behind they're borderline unviable.
    WAR probably shouldn't be doing the damage GNB or DRK is doing.
    (2)

  3. #3
    Player
    Absimiliard's Avatar
    Join Date
    Jul 2014
    Posts
    2,031
    Character
    Cassius Rex
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Oizen View Post
    WAR probably shouldn't be doing the damage GNB or DRK is doing.
    Why? The only things it has going for it at this point are self-healing and Holmgang, both of which get slapped with the gimp stick by mechanics currently being employed in savages. That aside, damage is the name of the game. Not playing the jobs with the highest damage output is in effect actively choosing to hamper your team, whether you're able to clear like that or not. The lion's share of raiders are aware of this, and the decisions they make will be informed by this understanding. Keeping WAR and PLD behind DRK and GNB, especially by such a wide margin, is functionally the same as telling people not to play them.
    (8)

  4. #4
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Absimiliard View Post
    Why? The only things it has going for it at this point are self-healing and Holmgang, both of which get slapped with the gimp stick by mechanics currently being employed in savages. That aside, damage is the name of the game. Not playing the jobs with the highest damage output is in effect actively choosing to hamper your team, whether you're able to clear like that or not. The lion's share of raiders are aware of this, and the decisions they make will be informed by this understanding. Keeping WAR and PLD behind DRK and GNB, especially by such a wide margin, is functionally the same as telling people not to play them.
    WAR has the best mitigation and a very simple rotation.
    GNB and DRK still needs to be rewarded when dealing with more buttons and mechanics.

    But yes the gap is way too big right now.
    (1)
    Last edited by CKNovel; 09-13-2022 at 06:09 PM.

  5. #5
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,441
    Character
    Alondite Ragnell
    World
    Marilith
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Absimiliard View Post
    Why? The only things it has going for it at this point are self-healing and Holmgang, both of which get slapped with the gimp stick by mechanics currently being employed in savages. That aside, damage is the name of the game. Not playing the jobs with the highest damage output is in effect actively choosing to hamper your team, whether you're able to clear like that or not. The lion's share of raiders are aware of this, and the decisions they make will be informed by this understanding. Keeping WAR and PLD behind DRK and GNB, especially by such a wide margin, is functionally the same as telling people not to play them.
    Because if we ever see a meta where WAR is doing the same or more damage than GNB or DRK then the other two will be dropped entirely for the sheer utility that WAR brings to the table.
    And then we'll get into a further homogenization meta where very single Invul will have to be 240s CD and every Tank will have to have Nascent Flash/Bloodwhetting.
    (3)