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  1. #11
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,165
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Midareyukki View Post
    The point still stands: why are we portraying characters in different lights and showing off how over the top and expressive they can be when normally they're rather sober?

    I understand it was just a singular note to display why Y'shtola was so uncomfortable, and how her younger self would act. Yet... it just doesn't fit the game?
    Why doesn't it fit the game? Why shouldn't it?

    Y'shtola can't be boring and stoic all the time. We spend a lot of time with these characters and I'm fine with seeing other aspects of them than serious all the time.

    Edit to add: I feel like the difference may be that they're putting effort into properly cutscening some of the lighter bits of the script instead of burying them all in optional dialogue while saving the cutscenes purely for big serious stuff. One of my favourite, funniest bits of ARR's dialogue was trying to find the Scions in the Sylphlands with all the imposters about, but you'd miss most of that interaction if you just went through focused on following the MSQ marker, and now it's been swept away entirely in the editing process. A genuine loss to the story IMO.
    (10)
    Last edited by Iscah; 09-09-2022 at 02:53 PM.