Quote Originally Posted by Krotoan View Post
What I'm tired of is people acting like the island failed to be something it was never meant to be or that it's locked behind a rigorous and grueling grind.
The thing is, "managing a factory" feels like it is a thing that the island was never meant to be.

On the one level, sure, they put it in there so it is what the content is. But it feels so much at odds with how the content was advertised (slow life, farming) that it feels like it must be the end product of some sort of feature creep where they started out trying to invent a crafting system for non-crafters and ended up far away from their intended big-picture concept, then never took a critical eye over it to make sure it lined up with the original vision.

It's not that it's a grind, but the story in which they've encased the grind doesn't fit the setting.