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  1. #33
    Player
    flowerfairy's Avatar
    Join Date
    Aug 2022
    Posts
    155
    Character
    Agnes Nimue
    World
    Midgardsormr
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Aurelle_Deresnels View Post
    Further, some people enjoy working with a pet that has its own GCD, which now pretty much requires playing SCH. (No matter how much CBU3 may dislike the idea, players will have that concept from other games, and will gravitate to matching jobs in FFXIV.) And let's please not repeat the absolute agony of removing the pet GCD from SMN, which resulted in this disaster: "[SE has] created phantom limb syndrome for a class in a video game. God I hate 6.0 SMN."
    I joined in Shadowbringers and the main appeal of SCH for me was the fairy. I want to control it more so bad, playing around with your own GCD and the pet's GCD sounds so much fun. Aetherpact feels awful to use when you have to use your other cooldowns, and its feels okayish in the niche situations it's used. I don't know why they couldn't at least leave Embrace to be something you can still control the target of.

    AoE Esuna would be a really cool and interesting form of utility if SE ever actually had fights debuff us, but there tend to be less fights that inflict debuffs than there are patches per expansion, so while it's a good concept, it doesn't really work in this world where SE's combat designers don't believe in cleansable debuffs. I'd say maybe giving Eos more healing power and Selene something like Expedient so that you have the choice of healing power or utility could be more balanced.
    YES. Expedient 100% should've been a Selene move. I want fairies and the fey gauge to be reworked so Aetherpact is like a mini-Rouse for 10 seconds and Fey Blessing is 120s super good oGCD that costs a lot of gauge, like Eos has AoE Excog from PVP and Selene has Expedient. Give Eos regen, magic defense and Selene shield, GCD heal buff. And also a 60s oGCD that switches Eos/Selene so you don't have to waste damage summoning them.

    The only reason you have to place your fairy is because skills are tied to it. If you don't you will either miss some players, or the use will be delayed because of movement (that will also miss some players). Placing a fairy is more like circumventing a flaw than a great feature in itself. I myself ran into situations that the fairy was too far away, placed in the middle, that I wish it were right at my side to use some skills in emergencies.
    That's engaging design though. Placing and moving the fairy to optimal positions to hit teammates you can't reach makes you have to think. Turning the fairy into some ghost that follows you around is boring, and it's already half-turned into one anyways. Something I do hate though is that the fairy dies if you forget to call Heel and you walk far away, I wish it just teleported back to you instead.
    (4)
    Last edited by flowerfairy; 09-08-2022 at 03:21 AM. Reason: AoE Recitation -> AoE Excog