EDIT: Fine, I'll actually respond. I imagine you probably care a negative amount given how abrasive your response is, but there are good discussion points to go over so whatever. First and foremost, I was not so much trying to respond to her directly and instead was using her comment as a jumping off point to address something that I think is important. A lot of us think back to pre-ShB healers quite fondly, and for good reasons. The healers from before ShB had flaws, but overall had far more satisfying gameplay loops and decisions to make, and discussing why those iterations of each healer were well-liked (except WHM for SB at least) is important to help communicate what our community wants from the healer role. That said, I think that
generally, those of us who praise the older versions of each healer have a tendency to see the forest and not the trees and sort of lump all aspects of those healers together as equally important in what made those healers fun to play. In this example, lumping old Protect back with other aspects like SCH having DPS buttons, or AST's old card system, but I don't believe old Protect had really anything to do with old healer engagement. It's more the idea of having more forms of mitigation and utility rather than the button that, in a perfect world, you press once and never again.
If we were to return Protect and JUST Protect, for example, it would do approximately nothing to improve the current healer situation and really just make getting KOed marginally more punishing. If you were to return SCH's Miasma and Shadowflare and JUST Miasma and Shadowflare, that would immediately improve the experience of playing SCH in a more quantifying way.