Quote Originally Posted by Deveryn View Post
It's supposed to be a single player browser-style game, not Animal Crossing. People came up with all these other game comparisons and missed the mark. It's not that involved.

It's supposed to be removed from everything and not become something people farm endlessly for gil. That's the reason all the good items aren't tradeable. It's super easy content that everyone can do anyway.

Housing: There are technical limits to what you can do in such a massive area. That's why it's as static as it is. It's not supposed to be housing. They said that from the start. It's a minigame space. Despite limitations, it's a nice looking one at that.
People make all these comparisons because they have no idea what IS is really supposed to be. And truth be told, neither do the devs.

So far the only thing that it's really proven to be is a daily with small bits of unlockable content that isn't connected to anything else in the game. Or maybe I should just call it busy work.

We can't customize it much and apparently it's not supposed to be super customizable. There's not a whole lot to do there once you get everything in order either. I want to know what was envisioned for IS because I don't really feel like it's much.