Quote Originally Posted by Freeflare View Post
...calling it 'your island paradise' is silly. No part of my version of paradise involves an industrial park. Also, the 'cabin' is a park pavilion that's got a bed randomly stuck in it. An open wall structure on a tropical island with a bed behind a small barrier next to 2 unblinking salesrobots is not anyone's definition of 'cozy'.
I've been calling it prison island. The active gameplay is hitting rocks and chopping wood, accomplished by.. clicking things. I would have preferred some kind of minigames with elements of fun. The clicking things endlessly drains on your soul a bit. The only other mechanic outside of that is just waiting for things to happen, meaning not playing.

Yes the 'cozy cabin' is basically a shop, similar to what can be found all over the game. This zone doesn't seem much more personal than the rest of the game apart from being able to pick which animals are in the pen and a few basic style options.

I want to try being a bit more positive again so... I like that the island exists at least. It's a worthwhile concept and they've put some work into it. I find the ramp up to unlocking things horrible and I'm not quite done yet, but it's starting to get a bit more interesting now that I have a few features going.

Personalisation really is the key to making this type of content valuable. The editor needs to be powerful enough that you can express your creativity, like housing, and make a unique area that friends have a reason to visit either to relax or get ideas for their own islands.