I was going to say this but it was going to be a bit more harsh. Something along the line of axes being lame and punching stuff in the face is scientifically proven to be cooler...
But this is more tactful. Well said.
Last edited by Wicka; 03-26-2012 at 09:51 AM.
-15 or -30 or even -50 enmity when talking about this overpowering amount of dmg that someone's drg can do is a useless stat, yes, even when stacked against the + that warrior has. hate doesn't decay, so if you're in a fight where you're the best DD ever and you take no dmg at all yourself, you'd have hate. I have no problem with Drg, i love my drg too, i know it can put out great numbers, but posts how warrior doesn't even come close to drg make me call bullshit.
Eh. I haven't seen anyone say that. I just read the first page which says WAR is the end-all everything. And that's bullshit. No need to even call it.-15 or -30 or even -50 enmity when talking about this overpowering amount of dmg that someone's drg can do is a useless stat, yes, even when stacked against the + that warrior has. hate doesn't decay, so if you're in a fight where you're the best DD ever and you take no dmg at all yourself, you'd have hate. I have no problem with Drg, i love my drg too, i know it can put out great numbers, but posts how warrior doesn't even come close to drg make me call bullshit.
I love DRG and MNK, I know how to play them both, I will take that over a half assed WAR.
WAR in tanking gear = high VIT and HP, the cost of that is low STR, Crit att power/rate, att power etc,
WAR in DD gear = lower VIT and HP, so they die faster when they inevitably pull hate with thier steel cyclone spam.
Also lets not forget theres a new patch between WAR's AA which means lower TP generation therefore lower damage in the longer fights.
All this thread is gonna do is nerf WAR and I say BRING ON DA NERF!!!! making WAR useless will be your reward for your eliteism of DRG AND MNK ARE USELESS GET ON WAR NAO!!!
Because you would DIEIf DRG does all this awesome dmg why is it never tanking? If you outclass warrior DPS by so much, they wouldn't be able to keep hate off of you..... It might outparse by some, but if the difference is as dramatic as you point out you'd have hate. Having hate would render your "super-awesome DRG leetness" useless.
Maybe because most people have enough common sense to realize that DPS between the jobs is noticeable but not extremely large (IE: like 1-2k more damage on big fights). Let't not forget DRG AF has buttloads of -Enmity, no hate grabbing moves, and they have hate reduction moves, while WAR's have lots of +Enmity, no hate reduction moves, and tons of hate grabbing moves, and one of their main AoE WS's is played right off an Enmity combo further cementing hate. I really don't see any supporting arguments for your accusation on the matter.If DRG does all this awesome dmg why is it never tanking? If you outclass warrior DPS by so much, they wouldn't be able to keep hate off of you..... It might outparse by some, but if the difference is as dramatic as you point out you'd have hate. Having hate would render your "super-awesome DRG leetness" useless.
Last edited by SwordCoheir; 03-26-2012 at 07:09 AM.
Support RDM Development: http://forum.square-enix.com/ffxiv/threads/42776-How-Would-You-Design-Red-Mage%21[/center]
We only play as Warriors because this game is called Warrior Fantasy XIV. No, wait, this is Black Mage Fantasy XIV. My bad.
...
On a less sarcastic note, I'll reiterate what I said on the PLD thread about WAR. I wouldn't be surprised if it gets nerfed eventually, because people overuse it right now.
Also, the current new dungeons are the player's main activities at end-game, and players don't like to have variety with their strategies and will stack classes. It's happened with LNC stacking at Ifrit, it's happened with the same Ifrit with THM stacking, now it's Chimera and Miser with BLM stacking. Right now, WAR is preferred for both tanking and DDing at close range. Come some patch, everything will change and the flavor of the month will be another class/job. So it has been so far, and so it will still be.
Which makes me wonder why SE, in its video introducing Cutter's Cry, had a BALANCED party of 2 WHMs and one of all the other jobs ? Well it's pretty simple : Because it can work, but we, the player community, don't want to bother playing as a TEAM whose members complement each other and prefer to play a group of soloists by stacking classes/jobs. Much easier that way I suppose.
In short : Neither DRG nor MNK are useless by design. We decided them to be. And that "decision" is still a bit far-fetched, because so far about the only examples I've been given were the bosses from instances... Once again, I wasn't aware I was playing Instance Fantasy XIV.
My post is in response to the post above it which paints DRG as the end all DD job compared to warrior, that just isn't true. Also, as a side note, people in FFXIV are lacking in common sense most times.
I wasn't saying that DRG are super overpowered, I was saying, "if they were" as SOMEONE WHO ISN'T ME said they are.... did we not read all the posts in here? uh-oh! L2R!~
You hit the nail on the head, sir!Come on... thats sensationalism at its best...
Does the game need balancing tweaks.. yes
But you know what... it ALWAYS will
the balance is not absolutely horrible... I think its definitely in the ballpark
But no matter how much you balance...
There will be people like Starlord and TheVedis who play the classes they love and have fun with them regardless...
And there will always be people who stack certain classes thinking that is the only way it can be done....
But if you balance the content....
Say Shiva had some huge move where you had to incap her legs to stop it from happening... then you're going to want a MNK using "Fist of Fire" with Demolish
If you have to break Titans left arm to stop him from using some ground punch that stuns and damages the entire party... then you damn well better have a dragoon in there
See, the case can be made that every class is situational... and SE has just made more BRD and BLM situations at the moment
Once the content is more diverse, I am hoping we'll see a lot more usefulness out of every class
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